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008 - Somme (Hawthorn Ridge Mine Explosion) - 1 July 1916

1 1 1 1 1 Rating 90% (2 Votes)
 57 %
Record a victory for BOTTOM ARMY  43 %
Total plays 7 - Last reported by tantalon on 2018-01-20 05:46:50

Historical background

The initial plans for the battle of the Somme were much larger, but the French disaster at Verdun, early in 1916, caused these plans to be scaled back. This meant that the majority of the offensive effort would switch from the French to the British army. A week long, British bombardment, preceded the attack and early on 1 July, large mines that had been placed under the German lines were set off. At Beaumont Hamel, after the mine explosion, the British 29th Division moved forward to capture the mine crater. In addition, an attack was launched from a sunken lane. The Germans, recognizing the importance of the crater, also rushed troops forward. Fierce fighting took place all around the crater and woods, but running low on ammunition British resistance collapsed and the survivors returned to the British lines.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.


Starting Assets

  Command Cards Combat Cards HQ Tokens Reserve Artillery Rifle Units Machine Gun Units Mortar Units Bomber Units  
Germans 5 2 7 5 8 2 1 1  
British 5 3 7 5 12 2 2 - Move First  

Victory Medals: 6

  • 1 Medal for each unit eliminated.
  • The British forces gain 1 Temporary Victory Medal at the start of their turn, when one or more units occupy any German trench hex in the front line. Place a Victory Medal, with the British side faceup, on the trench to indicate it is controlled.
  • The British forces gain 1 Permanent Victory Medal for each unit that succeeds in breaking through and exits the battlefield from the German baseline.
  • The mine crater hex and surrounding 6 hill hexes form a Turn Start Temporary Majority Medal Objective worth 1 Victory Medal for the side that occupies the majority of these hexes.
  • The British forces are racing against time. The German player may take a Victory Medal, instead of taking two command cards, when playing a “Recon” command card.

Special Rules

  • British player does the No-Man’s-Land shelling roll.
  • The sunken lane provides protection and allows a unit on a sunken lane hex to ignore 1 soldier symbol and 1 flag.



Tags: Base Game, British, German, Medals: 6, Western Front

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alecrespi's Avatar
alecrespi replied the topic: #614 9 months 1 week ago
It's been intense with Germans conducting the game 5-4, but an English rush to the central hill (Temporary Victory Banner) and some lucky rolls made the difference.
Final result: 6-5 for the British side.

Random Quote

I saw them tie a soldier to a cartwheel with his arms outstretched as a punishment. I also knew of men who did themselves in. British soldiers weary of sitting in the trenches who cut their throats during leave. If order hadn't been maintained, they would have deserted. They were coerced. When you're in the army, you can't just do whatever you want. ~~~ Gaston Boudry, in the Belgian book 'Van den Grooten Oorlog' ~~~