001 - Opening Action 1

1 1 1 1 1 Rating 43% (6 Votes)
 67 %
Record a victory for BOTTOM ARMY  33 %
Total plays 9 - Last reported by alecrespi on 2018-08-02 15:20:45

Historical background

The Command and Colours - Opening Action scenarios 1 and 2 are non-historical battles, expressly designed to gradually introduce you and a friend to the basics of WWI trench warfare. Scenario 1 features the different WWI units and trenches, while Scenario 2 adds No-Man’s-Land shelling, wire and additional victory objectives.
The following format is used for all Command and Colours scenarios:

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

 


Starting Assets

  Command Cards Combat Cards HQ Tokens Reserve Artillery Rifle Units Machine Gun Units Mortar Units Bomber Units  
Germans 5 2 6 4 5 2 1 1  
British 5 2 6 4 8 2 1 1 Move First  

Victory Medals: 6


Special Rules


Setup Reminder

 Place terrain tiles, place units, take a victory medal card, take a number 4 reserve artillery token, shuffle and deal 5 command cards, shuffle and deal 2 combat cards, take 6 HQ tokens.


 

Tags: Base Game, British, German, Medals: 6, Unsorted

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Mark McG's Avatar
Mark McG replied the topic: #184 4 years 6 months ago
on the whole, this scenario is long, since there is no time pressure or victory objectives. Can result in a sitz kreig of exchanged fire across No Man's Land
alecrespi's Avatar
alecrespi replied the topic: #3 4 years 11 months ago
test message for the first scenario!