120 - German Tank - Opening Action #2

1 1 1 1 1 Rating 0% (0 Votes)
 75 %
Record a victory for BOTTOM ARMY  25 %
Total plays 4 - Last reported by FreeloadingPhill on 2017-11-19 14:51:54

Historical background

The two Tank Opening Action scenarios 19 and 20 are non-historical battles, expressly designed to gradually introduce you and a friend to the basics of WWI Tank warfare. Scenario 19 features two British Mark IV WWI tanks, while Scenario 20 adds a German A7V tank to the unit mix.


Starting Assets

  Command Cards Combat Cards HQ Tokens Reserve Artillery Rifle Units Machine Gun Units Mortar Units Bomber Units  
Germans 5 2 6 4 x x x x Move First 
British 5 2 6 4 x x x x   


Victory Medals: 5

  • 1 Medal for each soldier unit eliminated.
  • Note, a German tank, when eliminated, is worth 2 Victory Medals.
  • The German forces gain 1 Temporary Victory Medal at the start of their turn, when a German tank occupies any hex on the other side of the British front trench line.
  • The German forces are racing against time. The British player may take a Victory Medal, instead of taking two command cards, when playing a “Recon” command card.

Special Rules

  • German player does the No-Man’s-Land shelling roll.

Setup Remainder

  • Place 2 Tank Silhouette tokens on the German A7V tank.
    The German A7V tank is classified as both a male and a female tank. As the German player you may also need a Bogged Down marker. Set the marker next to the deck of command cards

Tags: Exp#1 Tank!, Medals: 5

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I saw them tie a soldier to a cartwheel with his arms outstretched as a punishment. I also knew of men who did themselves in. British soldiers weary of sitting in the trenches who cut their throats during leave. If order hadn't been maintained, they would have deserted. They were coerced. When you're in the army, you can't just do whatever you want. ~~~ Gaston Boudry, in the Belgian book 'Van den Grooten Oorlog' ~~~