Victory Results:
 50 %
Record a victory for BOTTOM ARMY  50 %
Total plays 2 - Last reported by Mark-McG on 2026-02-04 22:45:06

MM11  Moreuil Wood (30 March 1918)

HISTORICAL BACKGROUND

The Battle of Moreuil Wood (30 March 1918) was an engagement of World War I that took place on the banks of the river Avre in France, where the Canadian Cavalry Brigade attacked and forced the German 23rd Saxon Division to withdraw from Moreuil Wood, a commanding position on the river bank. While the Germans ultimately succeeded in recapturing the wood by the battle's end, the delay caused by the Allies contributed to the halt of the Spring Offensive. During the battle, a Victoria Cross was awarded to Canadian Gordon Flowerdew of Lord Strathcona's Horse.

Germans
• Command Cards 5
• Combat Cards 4
• HQ Tokens 8
• Reserve Artillery 3
• Personnel 4
• MOVE FIRST

Canadians
• Command Cards 5
• Combat Cards 3
• HQ Tokens 6
• Reserve Artillery 2
• Personnel 1

Victory - 4 medals
• 1 Medal for each unit eliminated.
• Germans get 1 Permanent Medal if they occupy the Bridge
• The German forces are racing against time. The Canadian player may take a Victory Medal, instead of taking two command cards, when playing a “Recon” command card. Limit of 1 Medal per turn.

Special Rules
• No-Man’s-Land shelling is not used.
• The River Avre is fordable

CAVALRY UNITS
Cavalry is a Battlefield Soldier unit of 4 figures
Cavalry can move 0-2 hexes, using the costs on the Cavalry Terrain Chart

Cavalry battle (3)-2-1 
After a successful Close Combat, cavalry may gain ground and is eligible to battle in close combat a second time during the turn. 

Cavalry retreat 1 hex per flag

CAVALRY TERRAIN CHART

Terrain Move Battle Into
Bridge 1 Normal
Bridge (Damaged) Impassable Normal
Building Rubble Stop Close Combat Battle into two less dice
Buildings Stop Close Combat Battle into two less dice
Bunker / Fort Impassable Close Combat Battle into two less dice
Church Stop Close Combat Battle into two less dice
Countryside 1 Normal
Countryside (War torn) Stop Normal
Forest Stop Close Combat Battle into one less dice
Fortified position as per other terrain as per other terrain, No benefit
Hill 1 Normal
Mine Crater Impassable Close Combat Battle into one less dice
Shell Crater Stop Close Combat Battle into one less dice
Trench Stop No benefit
Waterway Stop No benefit
Wire Impassable Close Combat Battle into one less dice

 

CAVALRY SPECIAL PERSONNEL

CAVALRY OFFICER FIGURE
• An officer figure may only be added to a cavalry unit.
• A cavalry unit with an officer figure, after a successful close combat, may gain ground and is eligible to battle in close
combat a third time during the turn.

ELITE CAVALRY
• A Elite cavalry unit can move 3 hexes to Close Combat and battles with 1 extra die for that attack.

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