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247 - Verdun (Fort Vaux) - 7-8 March 1916

1 1 1 1 1 Rating 100% (1 Vote)
 100 %
Record a victory for BOTTOM ARMY  0 %
Total plays 1 - Last reported by tantalon on 2019-04-22 01:42:18

Historical background

On 7 March the Germans renewed their attack on the right bank of the Meuse, which coincided with the attacks against the French positions on the left bank. The German objective was Fort Vaux, but first the 408th and 409th German Regiments would have to overcome the French defense in Vaux Village and a number of French strong points. After almost 24 hours and many assaults, the village was finally taken. Too weak after taking the village to press on against the fort, it would take the Germans until the end of the month before the fort would be taken.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

 

Germans

Command CardsCombat CardsHQ Tokens 10  Reserve Artillery 4  Special Personnel 0
MOVE FIRST

French

Command CardsCombat CardsHQ Tokens 6  Reserve Artillery 4  Special Personnel 0


Victory Medals: 7

  • Each of Fort Vaux’s bunker hexes are a Start Turn Permanent Medal Objective for the German forces. Place a Victory Medal, with the German side face up on the bunker hex to indicate when it is controlled.
  • The 4 building hexes in Vaux Village form a Start Turn Temporary Majority Medal Objective worth 1 Medal for the German forces.
  • The German forces are racing against time. The French player, when playing a “Recon” command card, may take a Victory Medal and draw only one command card, instead of drawing two command cards.

Special Rules

  • German player does the No-Man’s-Land shelling roll.

 

Tags: German, Medals: 7, French, Exp#2 French

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If the women in the factories stopped work for twenty minutes, the Allies would lose the war. ~~~ French Field Marshal Joffre ~~~