246 - Verdun (Le Mort Homme) - 13-20 March 1916
After the initial few days on the left bank of the Meuse, German infantry - unable to make further progress - dug in on 13 March and waited. Their wait was not long, for shortly after the German bombardment resumed and another assault was launched against Mort-Homme, appropriately named “Dead Man”, and Hill 304. The fighting for control of these two positions continued for the next week and it was not until 20 March that the French 29th Division defending these positions was finally overwhelmed.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Victory Medals: 6
- The German forces gain 1 Temporary Victory Medal at the start of their turn, when there are no French units occupying the 8 hexes of Mort-Homme, and 1 Medal when there are no French units occupying the 7 hexes of Hill 304.
- The German forces gain 1 Temporary Victory Medal at the start of their turn, when one or more units occupy any French trench hex. Place a Victory Medal with the German side face up on the trench to indicate it is controlled.
- The German forces are racing against time. The French player, when playing a “Recon” command card, may take a Victory Medal and draw only one command card, instead of drawing two command cards.
- German player does the No-Man’s-Land shelling roll.
- The Ruisseau de Forges stream is fordable. In addition, a unit on a stream hex may still battle.