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241 - Verdun (Bois Des Caures) - 21-22 February 1916

1 1 1 1 1 Rating 83% (6 Votes)
 50 %
Record a victory for BOTTOM ARMY  50 %
Total plays 8 - Last reported by Pevans on 2020-10-07 21:00:25

Historical background

German General Falkenhayn’s plan for the Verdun Offensive was aimed at securing positions in the Verdun sector, which were of such great pride to the French that they would in his words be “blooding themselves dry” to hold onto these and counterattack to retake any positions that were lost. After the German initial bombardment, three German Corps went over the top against the French in the Verdun sector. This sector had been stripped of many of its defenses to supply more active sectors, yet Driant’s 56th and 59th Chasseurs somehow managed to recover after the bombardment and held out for almost two days before the German attack finally overwhelmed them.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.



Command Cards 5    Combat Cards 3    HQ Tokens 12    Reserve Artillery 4    Special Personnel 0


Command Cards 5    Combat Cards 5    HQ Tokens 6    Reserve Artillery 3    Special Personnel 1

Victory Medals: 6

  • 1 Medal for each unit eliminated.
  • Each of the three bunkers are a Start Turn Permanent Medal Objective for the German forces.
  • The German forces gain 1 Permanent Victory Medal for each unit that succeeds in breaking through and exits the battlefield from the French baseline.
  • The German forces are racing against time. The French player, when playing a “Recon” command card, may take a Victory Medal and draw only one command card, instead of drawing two command cards.

Special Rules

  • German player does the No-Man’s-Land shelling roll.


Tags: German, Medals: 6, French, Exp#2 French

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The United States must be neutral in fact as well as in name. We must be impartial in thought as well as in action. ~~~ US president Woodrow Wilson, August 1914 ~~~