Historical background
Capturing the bridges at Mesnieres and Marcoing was critical to the British plan. The British captured the bridge at Marcoing intact, but at Mesnieres, the advancing British troops were less fortunate, as the bridge had already been blown. An attempt by a tank to still cross it led to both bridge and tank crashing down into the canal. The British infantry at Mesnieres, however, found a safe crossing via a footbridge and continued their advance. To the east of Mesnieres, the fortified farm of Mon Plaisir was quickly captured and a German counter attack to regain the farm repulsed. While behind Marcoing, the Germans had formed a new defensive line, but instead of moving to engage, the British tanks choose to stand off and fired on the position. The Germans recognized the importance of the British move, but lack of strength in their counter attacks allowed the British to hold strong.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Victory Medals: 10
- 1 Medal for each soldier unit eliminated.
- 2 Medals for each British tank eliminated.
- The seven building hexes form a Turn Start Temporary Majority Medal Objective worth 2 Victory Medals for the side that occupies the most buildings. The German player starts with 2 Medals.
- The British forces are racing against time. The German player may take a Victory Medal, instead of taking two command cards, when playing a “Recon” command card.
Special Rules
- British player does the No-Man’s-Land shelling roll.
- The St. Quientin Canal is a fordable waterway.
- The footbridge may only be crossed by soldier units.