Renforts / Reinforcement

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2 years 9 months ago #1167 by Mat
Renforts / Reinforcement was created by Mat
FR:

en s'inspirant des règles de memoire 44 DDay, voici le tableau des renforts:

www.mediafire.com/file/1erl412kgr6jukn/renforts.pdf/ ...

le principe est le suivant: Renforts

Jet de renforts : À chaque tour, après avoir joué une carte de Commandement, lancez autant de dés que vous avez de cartes de Commandement (y compris celle que vous venez de jouer). Lancez deux
dés de plus si la carte que vous venez de jouer est une Reconnaissance
1. Consultez ensuite le Tableau des renforts pour savoir
quelle(s) unité(s) vous pouvez appeler en renfort.
Note : Lorsque vous jouez une Action Héroïque, lancez d'abord les
dés d'Action Héroïque, puis faites votre jet de renforts.

EN:

as in the DDAY rule for memoir 44, here the reinforcement table:

www.mediafire.com/file/5h4jyk7j0crx76i/renforts_EN.p ...

the rule is:

Reinforcement Roll: On each turn, after playing a Command
card, roll 1 battle die for each Command card you have,
including the one you just played. If the Command card that
you just played is a Recon 1 card, roll 2 additional dice. Then
look at the Reinforcements Table to see which type of units you
may call in as reinforcements, if any. You may even call in
several reinforcement units on a lucky roll!
Note: When playing Their Finest Hour Command card, roll dice
to determine which units are ordered by the Their Finest Hour
card first. Then roll dice for Reinforcements.
The following user(s) said Thank You: Achtung Panzer

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