The Great War Mini Tournament 2 - The Somme

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7 years 11 months ago #387 by CapitanBlood
Due to a work problem, I must go now to the pwer station. I should be at home one more hour later. 7pm for you.

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7 years 11 months ago #388 by plainscape GW
I'm really sorry but that time doesn't work for me. I promised some people that I'd play a game with them after I was done playing you and delaying an hour would set that back far too much. Sorry about that! Would you like to try again next week?

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7 years 11 months ago #395 by CapitanBlood
This is my next week schedule:
Tuesday and Thrusday: from 19:30 to 21:30
Weekend: from 16:30 to 19:30 if no problems at work. Im on duty.
I know that all other players have been waiting for too long, so won't be a problem to lose the game I have pending. The next month is going to be the same as this one and means few game time aviable for me. We have found a lot of problems on the turbine and we are working day and night.
If you want, put any result and keep on the tournament.
Regards

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7 years 11 months ago #396 by plainscape GW
Okay. Let's try Tuesday. I assume your giving times according to your time zone, right? So, 19:30 is 14:30 my time and I can definitely be there then.

Hope that works and I definitely look forward to the game!

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7 years 11 months ago #397 by CapitanBlood
Yes, all times are my time zone, GTM+1. So if my time is 19:30 yor time is 14:30.

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7 years 11 months ago #403 by plainscape GW
Round 3
Scenario: 009 - Somme (Mash Valley & La Boisselle) - 1 July 1916
plainscape (German) 7 banners, 8 figures lost
Capitan Blood (Allies) 1 banners, 23 figures lost

I'm really glad that we finally got to play this game. I would like to say that I won due to great tactics, but as my opponent points out, I also had an extraordinary number of bursts which prevented him from getting much of foothold in my trenches. I did not lose a single unit and managed to repel his attacks.
Attachments:

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7 years 11 months ago - 7 years 11 months ago #404 by CapitanBlood
0 burst symbols on the whole game... thats my life.
Last edit: 7 years 11 months ago by CapitanBlood.

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7 years 11 months ago #405 by mk20336

CapitanBlood wrote: 0 burst symbols on the whole game... thats my life.


From what I hear Todd had a lot of bursts so the probabilistic average was achieved:)

Have you managed to test Module v2.0?

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7 years 11 months ago - 7 years 11 months ago #406 by Mark-McG
Semi-Final Draw is up
Scenario 011 - Somme (Mametz) - 1 July 1916
plainscape GW vs Mark McG
mk20336 vs theimann

"Feed the troops on victory"- Gen. Sir John Monash
Last edit: 7 years 11 months ago by Mark-McG.

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7 years 11 months ago #407 by CapitanBlood
Yes, I have tried the 2.0 version today. Worked fine for me.
This Sunday is free of work for me, so Im arranging a 2vs2 fisical game. I will tell you how worked next week!

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