|Movement||A unit or leader that enters a field terrain hex must stop and may move no further on that turn.|
|Combat||• A unit that moves onto a field terrain hex may still battle that turn.
• A cavalry unit on a field terrain hex battles with a maximum of 2 dice.
• A cavalry unit attacking an enemy unit on a field terrain hex battles with a maximum of 2 dice.
|Line of Sight||A field terrain hex does not block line of sight.|
Must stop but can battle. Cavalry units attacking from a field or attacking a unit in a field roll a maximum of 2 dice
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