Move as the Wind

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MOVE AS THE WIND

{phocadocumentation view=navigation|type=mpcn}

 

 

 

     

 

 

 

CARD TITLE MOVE AS WIND
PHASE OF PLAY Play alongside your command card
TARGET all ordered infantry units
CARD EFFECT Target units may move 1 additional hex more than their normal movement and still battle.

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Mark McG's Avatar
Mark McG replied the topic: #65 5 years 8 months ago
Some important missing information;
when ordered with a Cavalry Charge, a Samurai Bow Cavalry unit may only move 2 hexes and will not combat with 1 additional die. The unit may still bonus combat after a successful close combat.