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006 Fourth Kawanakajima (1561) Phase 5

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 33 %
Record a victory for BOTTOM ARMY  67 %
Total plays 3 - Last reported by ozzie on 2016-01-01 14:54:30

Fourth Kawanakajima 1561 - Phase 5

Takeda Pincer Attach

By midday Kosaka's flanking force was across the Chikumagawa and charged into the rear of the Uesugi army.  Caught between Kosaka from the rear and Shingen, who had reformed the Takeda battle line, to their front, the Uesugi army began to fall back.
Nobutaka's "Operation Woodpecker" plan had turned what looked like a defeat into a Takeda victory.
Both sides had suffered an incredible number of casualties, and a lot of heads were to be viewed in Shingen's triumphant head-viewing ceremony.
The stage is set, the battle lines are drawn, and you are in command.  The rest is history.

 

Set-Up Order

Forest 5
Hill 2
River 2
Curved River 1
Fordable Stream 1
Curved Fordable Stream 1
Command Tent 1

 

Uesugi Samurai Army (Red)
Move First
Command Cards - 5
Dragon Cards       - 2
Honor & Fortune   - 9

Ashigaru Yari Ashigaru Archer Samurai Naginata Mounted Samurai Infantry Leader Cavalry Leader Commander's Unit
3 2 1 2 1 1 1

Takeda Samurai Army (Yellow)
Command Cards - 6
Dragon Cards       - 2
Honor & Fortune   - 10

Ashigaru Yari Ashigaru Archer Ashigaru with Arquebus Samurai Naginata Infantry Leader Cavalry Leader
5 2 2 3 1 3

Victory
6 Banners
1 Victory Banner for each unit or leader eliminated.  If your enemy's Command Tent hex is not occupied at any time, the camp hex is removed from the battlefield and placed on your Samurai Victory Track.  The Command Tent is worth three Victory Banners.  If your command tent is captured, you must discard one of your Command cards, selected at random.

Special Rules
The Chikumagawa River is impassable except at the two river fords.

 

Tags: Base Game, Takeda, Uesugi

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