SBVT06 New GMT Scenarios

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3 years 1 week ago #800 by mk20336
Replied by mk20336 on topic SBVT06 New GMT Scenarios
Round 2 - G33 OKITANAWATE 1584 AD

mk20336 (Red) 5 banners   17 blocks lost
gotigerssc (Blue) 3 banners  27 blocks lost

Incredibly tense and close game with so many poor rolls from both sides. Two seppukus, one on each side and Red army winning thanks to great cavalry and despite only 3 cards in hand!

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    3 years 1 week ago - 3 years 1 week ago #802 by andi2021
    Replied by andi2021 on topic SBVT06 New GMT Scenarios
    good info
    Last edit: 3 years 1 week ago by andi2021. Reason: test

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    3 years 1 week ago #803 by Cavie
    Replied by Cavie on topic SBVT06 New GMT Scenarios
    G36 SEKIGAHARA 1600 AD (Opening Attack)
    Round 3
    Cavie (Army of the West) 5 banners won, 8 blocks lost
    gotteriscc (Army of the East) 0 banners won, 24 blocks lost

    Justin played as would be expected for an opening attack by moving up the AoE cavalry and attacking the center of the AoW.  AoE responded with some maneuvering and then as the AoE tried to continue the attack they were crippled by bad card draws (several Left order cards in a row with only 2 units on that side at one point).

    AoW was able to advance it's cavalry with a Cavalry Charge and do enough damage to further weaken the AoE and eventually follow up with a First Strike and then one final attack to end the battle.

    Justin did the best he could with the cards he was dealt.  Not much fun when the cards hold you back as they did for his army.  
     

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    3 years 4 days ago #805 by Mark-McG
    Replied by Mark-McG on topic SBVT06 New GMT Scenarios
    Deadline is this Sunday, with 2 matches to be played. Please get them done and reported!

    “I dreamt of worldly success once.”
    ― Miyamoto Musashi

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    3 years 4 days ago #806 by mk20336
    Replied by mk20336 on topic SBVT06 New GMT Scenarios
    Round 1 -  G32 TEDORIGAWA 1577 AD

    mk20336 (Red) 5 banners   1 blocks lost
    MarkMcG (Blue) 2 banners  18 blocks lost

    This is crazy scenario so it was a crazy game. It took us 35 minutes (!) to finish. Oda has to cross the river otherwise he will not be able to draw the cards and will give VPs to opponent. On the other side of the river a large horde of cavalry awaits so you essentially march into slaughter. Our game was not different, Mark was sending waves behind the river and I was attacking them. I was lucky with some roles and managed - using almost entirely only cavalry - to achieve victory.

    Strange game.

     

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    3 years 4 days ago #807 by mk20336
    Replied by mk20336 on topic SBVT06 New GMT Scenarios

    Deadline is this Sunday, with 2 matches to be played. Please get them done and reported!
     
    We intend to play with Jim on Saturday, although I will be travelling and it might be difficult.

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    3 years 3 days ago - 3 years 3 days ago #808 by Mark-McG
    Replied by Mark-McG on topic SBVT06 New GMT Scenarios

    This is crazy scenario so it was a crazy game. It took us 35 minutes (!) to finish. Oda has to cross the river otherwise he will not be able to draw the cards and will give VPs to opponent. On the other side of the river a large horde of cavalry awaits so you essentially march into slaughter. Our game was not different, Mark was sending waves behind the river and I was attacking them. I was lucky with some roles and managed - using almost entirely only cavalry - to achieve victory.

    Strange game.
     

    The weird part for me is I really had very little need to attack the Red. Most attacks would have been not advantageous, and possibly detrimental to my continued occupation of the far bank. I think the scenario victory conditions need a re-think.

    “I dreamt of worldly success once.”
    ― Miyamoto Musashi
    Last edit: 3 years 3 days ago by Mark-McG.

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    3 years 3 days ago - 3 years 3 days ago #809 by goshublue
    Replied by goshublue on topic SBVT06 New GMT Scenarios
    Mark McG post=808

    This is crazy scenario so it was a crazy game. It took us 35 minutes (!) to finish. Oda has to cross the river otherwise he will not be able to draw the cards and will give VPs to opponent. On the other side of the river a large horde of cavalry awaits so you essentially march into slaughter. Our game was not different, Mark was sending waves behind the river and I was attacking them. I was lucky with some roles and managed - using almost entirely only cavalry - to achieve victory.

    Strange game.

    The weird part for me is I really had very little need to attack the Red. Most attacks would have been not advantageous, and possibly detrimental to my continued occupation of the far bank. I think the scenario victory conditions need a re-think.


    I'm not so sure. You're right it's mostly detrimental for Blue to attack Red here.......but I think that's the point of the scenario. It's not about attrition, it's about positioning. It's not something I would want to play repeatedly but I found it an interesting puzzle.

    Brent.
    Last edit: 3 years 3 days ago by goshublue.

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    3 years 3 days ago #810 by JimDauphinais
    I have my game with Michal scheduled for Saturday.

    I have reached out to PScipio to try to get that game in as well.

    Jim

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    3 years 2 days ago #811 by JimDauphinais
    My game with PScipio is confirmed for Sunday the 10th at 12:30 PM US EDT.

    It will be the last match that needs to be completed provided Michal and I successfully hookup on Saturday from where he is on the road to complete the 2nd to last match.

    Jim Dauphinais 

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