This is a very interesting scenario which plays like a chess game if I may make such a claim. Cat and mouse might be better. The ravine in the center of the board is the dominate terrain, and is rarely used in the scenarios. It makes for a very interesting tactical thought experiment. It is good to be outside it, but not in it. For Blue there is a incentive to cross it to get the extra banner. The scenario also pits the ranged advantage of Red against the Cavalry advantage of Blue. The three card limit for Blue is very hard. I think the strategy I used was adequate to win, but when you are hit with a one-in-216 roll, its just too much for Blue to recover from. A very good game, and one worth playing again.