Purchase Points 26
Class Capital
Ship Name Flagship (Command Vessel) & 3 Cap Fighters
Figures 4
Sub-Light Movement 1 - Cap must move with Command Vessel
Battle [2] - 3 - 3 - 1 each Cap fighter add +1 Close Quarters
Unit Hit On

When CAP is gone, re-roll to confirm hit on Flagship

Shields & Manoeuvre Ignore Blast: 1 Strike class, 2 Fighter Class
Notes When eliminated lose 1 Command Card
Red Alert Ignore 1 Red Alert
Victory Points 8
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