Historical Background
Although fighting near the frontier has escalated, both sides have been able to hold their own. High Command, however, has intercepted a message that the enemy is planning to reinforce the sector with one of their dreadnoughts. High Command has therefore realized that the only way to win here is to counter the move by sending in one of our own dreadnoughts. The battle lines are drawn and you are in command. The rest is history?
Battle Notes
Victory
21 victory points, or the elimination of 8 opposition.
Special Rules
• Task force cards are used in this scenario. Both faction players draw one card at random.
• Support vessels are not purchased in this scenario. Both faction players will instead deploy one dreadnought unit.
• Clearing a sector objective rules are in effect for both factions.