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#6: Cardinal’s Belt II (BD-16-0929)

Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

Historical Background

The fighting in the eastern-most sector of the Cardinal’s Belt has flared up again. Both factions have come to realize that sending additional units to the sector is pointless; however, neither faction is willing to give up this sector of worthless rock. The order of the day therefore is: Clear the enemy from the sector and break through. 
The battle lines are drawn and you are in command. The rest is history?


Battle Notes

Commonwealth Fleet

5 command cards & 4 combat cards & 5 stars

Confederation Fleet

5 command cards & 4 combat cards & 5 stars


Victory

21 victory points, or the elimination of 8 opposition units


Special Rules

  • Task force cards are used in this scenario. Both faction players draw one card at random.
  • Support vessels are purchased in this scenario. Both faction players purchase 40 points of support vessels.
  • Clearing a sector objective rules are in effect for both factions.
  • Breakthrough objective rules are in effect for both factions.

Play Reminder: To determine which player will take the first turn, both players must select one command card from their hand and, at the same time, these cards are revealed. The player’s command card that orders the fewest number of units will take the first turn.

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