Movement | A unit or leader that enters a Frozen Lake hex must stop and may move no further on that turn. An infantry unit may not form square on a Frozen Lake hex. |
Battle |
A unit may battle the turn it moves onto a Frozen Lake hex. A unit, on a Frozen Lake hex, will reduce its battle dice rolled by 1 in range and melee combat. When targeting an enemy unit or leader on a Frozen Lake hex; a unit will roll 1 less battle die in melee combat, but its ranged combat dice are not reduced. |
Line of Sight | Free |