Fordable River (Stream)

1 1 1 1 1 1 1 1 1 1 Rating 0.00 (0 Votes)

Movement A unit or leader that enters a Fordable River hex must stop and may move no further on that turn (It is assumed to be reforming on the far side of the river it just crossed). An infantry unit may form square on a Fordable River hex.
Battle A unit may battle the turn it moves onto a Fordable River hex.
When targeting an enemy unit or leader on a Fordable River hex:
A unit will roll 1 less battle die in melee combat, but its ranged combat dice are not reduced.
A unit on a Fordable River hex will reduce its battle dice rolled by 1 in ranged combat and melee.
Line of Sight Free

Print Email

Log in to comment


Achtung Panzer's Avatar
Achtung Panzer replied the topic: #4673 2 years 9 months ago
My view is "Yes" based on the accepted C&C principle e.g. in Memoir an Armour unit attacking out of a town into a town suffers both minus die rolls and therefore cannot actually conduct such an attack.
Spratz replied the topic: #4672 2 years 9 months ago
Typo corrections. Attacker. Fights. Also.
Spratz replied the topic: #4671 2 years 9 months ago
In the situation of both the atacker and the defender being on a fordable river and conducting melee, does the attacker take a -1 for attacking out of a fordable river and another -1 for attacking into the fordable river?
Als does the same ruling apply if the defender fghts back?
Presume both attacker and defender are Cav units.
Rgds Spratz

Random Quote

Read over and over again the campaigns of Alexander, Hannibal, Caesar, Gustavus, Turenne, Eugene and Frederic. ... This is the only way to become a great general and master the secrets of the art of war.~Napoleon