004 Corunna (16 January 1809)

1 1 1 1 1 1 1 1 1 1 Rating 4.39 (9 Votes)
 55 %
Record a victory for BOTTOM ARMY  45 %
Total plays 161 - Last reported by g1ul10 on 2021-07-15 10:34:33

Corunna - 16 January 1809

Historical Background
Though Sir John Moore had orders to assist the Spanish army in 1808, he soon realized that the Spanish were beaten and ordered a retreat to evacuate his forces. He managed to keep ahead of the pursuing French, but was forced to turn and give battle at the port of Corunna when his transport vessels were late in arriving.
As day broke on 16 January, Moore had formed a series of defensive lines with the key position being the small village of Elvina.
The French were in position on the opposite heights. Napoleon had returned to France when it was clear that he would not trap Moore and Soult was now in command. His plan was to move against the British infantry on the left and center with most of his army, while the infantry division of Mermet attacked Elvina.
Mermet’s infantry fought tenaciously for Elvina. The village changed hands several times in fierce fighting before the French infantry were thrown back. Moore remained in the area to direct the battle and was struck by a cannonball, falling mortally wounded.
Further to the west, the French cavalry were hampered by the rough terrain and were eventually driven back. Night brought an end to the fighting and the British finished successfully evacuating their troops.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

 

Set-Up Order

Forest 5
Hill 18
River 9
RiverBend 5
RiverEnd 2
RiverY_right 1
Town 4

 

Battle Notes

British Army
• Commander: Sir John Moore
• 5 Command Cards
• Optional 4 Tactician Cards

Line Infantry Light Infantry Light Infantry Guard Grenadier Infantry Light Cavalry Foot Artillery Leader
6 2 1 1 1 1 3

French Army
• Commander: Soult
• 5 Command Cards
• Optional 5 Tactician Cards
• Move First

Line Infantry Light Infantry Heavy Cavalry Foot Artillery Leader
8 3 2 2 3

Victory
6 Banners

Special Rules
• All streams are fordable.

Tags: Base Game, Banners: 6, Army: British, Army: French

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Pevans's Avatar
Pevans replied the topic: #7048 4 months 2 weeks ago
Evert and I continue to work our way through the base game scenarios, now arriving at Corunna, where I took the French side.
An initial French probe in the centre, is quickly beaten back by British musketry, the rifles moving forward on the British right. The French cavalry move up on the left, the British occupy the town of Elvina and pull back the rifles.
The French right wing moves forward and starts to ford the river. More British troops pop up and shoot at them until they go away.
Then a Bayonet Charge sees the French centre (three line, one light in support) storm the hills defended by two British line. First attack, four dice: four hits. Second attack, four dice, three hits. The British get one hit in their battle back then the third French line finishes them off and the French take ground onto the hills. 2:0
A counter-attack by the Grenadier Guards (who've been marching up slowly) and gunfire from the light infantry in the town see the French line units battered or retreated, but not destroyed. A Grande Manoeuvre lets the British infantry suddenly envelope the remaining French infantry unit on the hills and occupy the town on the British left. The French "Give Them the Cold Steel", destroying another British line unit (4 dice, 4 hits). 3:0
The British finish off one of the most damaged French infantry, which is trying to get away, and one in the river (French right). 3:2
More French troops arrive in the centre and suddenly the Grenadier Guards don't look so much of a threat (4 dice, 4 hits) with the British Lights retreating. The French now open up on the British unit in the town on the (French) right and suddenly it isn't there any more. 4:2
A bit of consolidation in the centre sees more French line move up to take the place of the damaged units, the last of which retires. Then the French cavalry on the left wing charge the British infantry on the hills, both of which form square. The cavalry takes a thumping from the artillery across the river so charges the guns, only to be forced to retreat.
General Moore leads a British line infantry back on to the hills in the centre in a desperate attempt to regain ground. The unit is eliminated by the combined fire of three French line units, Gen Moore falling with his men. 6:2
The French are rather scattered, but the British centre has been completely destroyed. Evert was not amused by the number of times I wiped out a full-strength unit in a single dice roll. Four hits on four dice against infantry in a melee is not that improbable, but doing so four times in a single game is a bit much, I must admit. We'll have to see which way the dice roll in the re-match.
LARS's Avatar
LARS replied the topic: #6909 6 months 2 weeks ago
French cannons fire and the The 1st Foot Guards are sacrificed to save the rest of Moore’s men. French win 6-4. The cards were kind to the French towards the end.
megavolt replied the topic: #6205 1 year 6 months ago
British victory 6-5. Very close and if the British didn't win their victory dice roll, they would have lost.
RiverWanderer's Avatar
RiverWanderer replied the topic: #5330 3 years 2 weeks ago
I've just noticed, the British roster lists 3 British LT units but no RL.... as per map, it is, of course, 2 LT and 1 RL.
RiverWanderer's Avatar
RiverWanderer replied the topic: #4955 3 years 9 months ago
After some plays, it seems, unsurprisingly, that Elvina is key to success or failure in this scenario. As French, care is needed not to end up meleeing into the town from the stream (very bad odds) without support. A forced march, short supply and skirmish combo worked well to create the opening needed to take the town early, given some favourable dice rolls, of course.
RiverWanderer's Avatar
RiverWanderer replied the topic: #4897 3 years 11 months ago
Interesting about the Corunna monument... I remember seeing it featured in a TV travel programme. Regular tourist stop by the sound of it.
Bayernkini's Avatar
Bayernkini replied the topic: #4896 3 years 11 months ago

French Line unit missing from woods on left flank? 7 French LN units on the map - 8 listed; scenario book shows one in the woods on the left flank.


Right, in this old scenario pic the french LN is indeed missing :). Alessandro will fix it asap.
Hawkmoon's Avatar
Hawkmoon replied the topic: #4895 3 years 11 months ago
This summer, I went to Corunna and had visited a park which has the grave of a british general called John Moore killed during the battle.
RiverWanderer's Avatar
RiverWanderer replied the topic: #4893 3 years 11 months ago
French Line unit missing from woods on left flank? 7 French LN units on the map - 8 listed; scenario book shows one in the woods on the left flank.
General-Lebrel's Avatar
General-Lebrel replied the topic: #3666 5 years 1 month ago
Battle Review: batallitasrobervictor.blogspot.com.es/20...orunna-2-vuelta.html

By the way, the battle notes do not match the graphic
alecrespi replied the topic: #1156 7 years 11 months ago
OK, just fixed it.
Thank you!

Don't forget to update your browser cache pressing CTRL+F5.
:-)
Bayernkini's Avatar
Bayernkini replied the topic: #1155 7 years 11 months ago
Right, it´s still an old scenario picture,
Alessandro will replace it soon :)
Mark-McG's Avatar
Mark-McG replied the topic: #1154 7 years 11 months ago
The centre rear LT unit is a GG in the scenario book that is in the gamebox.
Bayernkini's Avatar
Bayernkini replied the topic: #318 10 years 5 months ago
Ok, here another logfile of the MT2.
Played against Jihef.
The game was closer than the result shows,
and it was a very good game B)
I was glad, could counter his
"La Grande Manoeuvre" :P
Stormkahn's Avatar
Stormkahn replied the topic: #240 10 years 5 months ago
Well spotted :oops:
Chris-Roper's Avatar
Chris-Roper replied the topic: #238 10 years 5 months ago
Is this correct?

On the Map and in the British OOB, you are showing 3 units of British Light Infantry, but the Game manifest only lists 2 Units of British Light Infantry.

Cheers
Chris

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An army's effectiveness depends on its size, training, experience, and morale, and morale is worth more than any of the other factors combined.~Napoleon