WO02 Crossing the Douro River (12 May 1809)


Crossing the Douro River - 12 May 1809
Historical Background
In the (Second) Battle of Oporto (or the Battle of the Douro) General Arthur Wellesley's British army took the city of Porto, defeating Marshal Nicolas Soult's French troops on May 12, 1809. After taking command of the British troops in Portugal on April 22, Wellesley (later named 1st Duke of Wellington) immediately advanced on Porto and made a surprise crossing of the Douro River. Soult retreated from the city after losing heavily.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
Thank you to the author for sharing this scenario. HERE you can find the link to the original webpage.
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Set-Up Order
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Battle Notes
British Army
Commander : Wellesley
6 Command Cards
5 Tactics Cards (Optional)
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6 | 2 | 1 | 2 | 2 | 1 | 1 |
French Army
Commander : Soult
5 Command Cards
5 Tactics Cards (Optional)
Move First
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4 | 3 | 2 | 2 | 3 |
Victory
5 Banners
Special Rules
The Raft Bridge on the right flank is worth a Victory Banner to the French if they can destroy it with Artillery Fire (3 hits as if Melee target on dice, use pennies as markers, then flip to a river tile). The Town of Oporto is worth two Victory Banners to the English. 1 LI and 1 LC start on the far side of the raft bridge.
Tags: Banners: 5, Army: Allies, Army: British, Army: French, Army: Portuguese, Unofficial
I wished, scenario designer would name and mark all objective exact

Or much better, use the vassal module, so you can do this all,
next fan extension is nearly ready,
so you find all for scenario designs:
- different colored Hex-borders, to show objective, labels - to show town names, explosive marker (to use it for this "destroying bride") and much more

See example below

Bayernkini wrote: 2. How does the destroy of bridge exact work;
I can target it in range and melee combat? And which symbols hits the bridge?
Hi Michael,
don't know about the river (but I believe that keeping it unfordable would brake this scenario).
About bridge destruction you should find your answer in "Special Rules":
So I assume there is no melee combat for the bridge.SPECIAL RULES wrote: ...destroy it with Artillery Fire (3 hits as if Melee target on dice, use pennies as markers, then flip to a river tile).
This is my point of view.
Alessandro
1. I assume, the river is fordable

2. How does the destroy of bridge exact work;
I can target it in range and melee combat? And which symbols hits the bridge?
It has been definitely a typo.


Sorry for boring you.

(so i can use it also for next vassal updates)