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EPIC01 Austerlitz (2 December 1805)

1 1 1 1 1 1 1 1 1 1 Rating 4.50 (4 Votes)
 43 %
Record a victory for BOTTOM ARMY  57 %
Total plays 21 - Last reported by Mark-McG on 2017-11-15 12:19:16

Historical Background
The Allied battle plan envisioned crushing the French right flank and then rolling up the French line. Around 8:00 AM on December 2, the first Allied columns began hitting the French right near the villages of Telnitz, Sokolnitz and the castle. Taking the villages, they threw the French back across Goldbach Stream. The French, led by Davout’s corps, counterattacked successfully. The Allies drew off most of their strength in the center to regain the initiative, and fighting around Sokolnitz raged throughout the day.
Believing that the Allied center had been sufficiently weakened, Napoleon ordered Soult forward. Advancing through the morning fog, General Louis de Saint-Hilaire’s division attacked up the heights and was thrown back after bitter fighting. Charging again, they managed to capture the heights. To their north, the Allies struck Vandamme’s position with the Russian Imperial Guards cavalry and infantry. Storming forward, they had some success before Napoleon committed his own heavy Guards cavalry to the fray, forcing the Russians to retreat. At the northern end of the battlefield, Prince Liechtenstein led Allied cavalry against Kellermann’s light cavalry who fell back behind Lannes’ infantry.
Lannes then moved forward against Prince Pyotr Bagration’s Russian infantry. Engaging in a hard fight, Lannes forced the Russians to retreat from the battlefield. To complete the victory, Napoleon turned south in a two-pronged attack, enveloping the Allied position. The Allied left collapsed. Those formations that did not surrender dissolved as the survivors fled en masse.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

 

Set-Up Order

Forest Hill Orchard Town Lake River RiverBend RiverBridge Town
10 18 2 1 1 1 10 5 4 2 10

Battle Notes

Allied Army
• Commander: Alexander I and Kutuzov
• 4 Command Cards
• 4 Tactician Cards
• Move First

Line Infantry Light Infantry Grenadier Infantry Guard Light Infantry Guard Grenadier Infantry Heavy Cavalry Militia Cossack Cavalry Foot Artillery Leader   Grenzer Infantry
8 5 5 1 2 1 1 1 1 1 1 2 1 1 6   3 1 2 1 1 1 1 1 1 2

French Army
• Commander: Napoleon
• 6 Command Cards
• 6 Tactician Cards

Line Infantry Light Infantry Light Cavalry Foot Artillery Leader
16 9 1 1 1 2 3 1 1 1 4 1 1 8

Victory
19 Banners

Special Rules
• The 4 hexes that make up Pratzen Heights form a Temporary Majority Group Victory Banner worth 2 banners for the side that occupies an absolute majority at the start of its turn. The Allies start with 2 Victory Banners.
• The 4 hexes that make up Stare Vinohrady (old vineyards) form a Temporary Majority Group Victory Banner worth 2 banners for the side that occupies an absolute majority at the start of its turn. The Allies start with 2 Victory Banners.
• The 6 town hexes of, Bosnitz, Blasowitz, Pratzen, the Castle (Walled Farm), Sokolnitz and Telnitz, form a Temporary Majority Group Victory Banner worth 3 banners for the side that occupies an absolute majority at the start of its turn. The French start with 3 Victory Banners.
• The Goldbach and streams are fordable and do not stop movement. Battling out is at –1 die, battling, into no reduction.
• The Satschan Mere is impassable.
• Pre-Battle Mother Russia Roll is in effect. Saber rolls have no effect.

I"The 4 hexes that make up Stare Vinohrady (old vineyards) form a Temporary Majority Group Victory Banner worth 2 banners for the side that occupies an absolute majority at the start of its turn. The Allies start with 2 Victory Banners.".
There are only 3 hill hexes in the setup of the scenario booklet?

It´s a mistake in the scenario booklet. The Vinohrady Heights has 4 hexes in the Epic scenario.
(Richard Borg; 2016 - 08 - 31)

Tags: Banners: 19, Army: Allies, Army: Austrian, Army: French, Army: Russian, Special Rule: Mother Russia, Special Rule: Temporary Majority VB (Turn Start), Special Rule: Epic, Expansion 6

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sharpe1812's Avatar
sharpe1812 replied the topic: #4913 3 months 1 week ago
Did win against a newbie as the Coalition 19-10. Do you think getting to play 4 force march for my left flank made any difference?
Superman's Avatar
Superman replied the topic: #4909 3 months 1 week ago
Played twice as two player game, once as the French and once as the Russians. Both me and my opponent won as the French 19-10 and 19-17.
sharpe1812's Avatar
sharpe1812 replied the topic: #4908 3 months 1 week ago
Note: I have played this scenario 4 times with rules for 2 players. Each time the French won.
Fortesque's Avatar
Fortesque replied the topic: #4653 7 months 4 weeks ago
Played two games back to back with a group of myself and three new players. France won 19 - 8 in the first game and 19 - 15 in the second one. This is definitely an even battle, though.
steelcamp's Avatar
steelcamp replied the topic: #4425 10 months 2 weeks ago
Played the scenario a week ago and the French won 19-17. The Russian Lancers almost won it single handed. They scattered a Light infantry unit by breaking a square and a light cavalry unit, then mauled an artillery unit, the commander on that flank was rash in her attacks but also very lucky. It was the other two commanders who let her down unable to hold the heights in the center giving the French the flags needed to win.
Bayernkini's Avatar
Bayernkini replied the topic: #3844 1 year 3 months ago
fixed ;)
Nezran's Avatar
Nezran replied the topic: #3843 1 year 3 months ago
On the map there are 8 French Generals while on the list of units it shows only 7

Random Quote

In war, three-quarters turns on personal character and relations; the balance of manpower and materials counts only for the remaining quarter.~Napoleon