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208 Heilsberg - Opening Phase (10 June 1807)

1 1 1 1 1 1 1 1 1 1 Rating 3.50 (1 Vote)
 35 %
Record a victory for BOTTOM ARMY  65 %
Total plays 26 - Last reported by proyce on 2017-07-24 23:41:21

Heilsberg (Opening Phase) - 10 June 1807

Historical Background
After repulsing two days of Russian attacks, Napoleon again resumed his advance up the left bank of the River Alle. While the Russian army, not defeated, retired to a strong position near the Polish town of Heilsberg. On June 10th, Murat attacked and quickly took the village of Launau. His advance beyond Launau, however, was stalled when he encountered a strong Russian force near Bevernick. It was only after Soult’s IV Corps and artillery had moved into position, that by early afternoon, could the French force the Russians to retire from the outlying villages back to Heilsberg.
The stage is set. The battle lines are drawn and you are in command. Can you change history?

 

Set-Up Order

Forest 5
Hill 12
River 11
RiverBend 4
RiverBendBridge 1
RiverY_right 1
Town 4

 

Battle Notes

Russian Army
• Commander: Bennigsen
• 5 Command Cards
• 4 Tactician Cards

Line Infantry Light Infantry Light Cavalry Militia Cossack Cavalry Foot Artillery Leader
4 5 2 3 3 2

French Army
• Commander: Napoleon
• 6 Command Cards
• 6 Tactician Cards
• Move First

Line Infantry Light Infantry Grenadier Infantry Light Cavalry Heavy Cavalry Foot Artillery Leader
7 2 1 3 1 2 3

 

Victory
8 Banners

Special Rules
• Each town hex in Langwiese and Bevernick are a Temporary Victory Banner for French player at the start of the turn (Temporary Victory Banner Turn Start)

• The Russian player gains one Temporary Victory Banner for each town hex occupied, and will start the battle with one Victory Banner for occupying one town hex (Temporary Victory Banner Turn Start)

• The River Alle is impassable.

• The Bevernick Stream does not stop movement, but has the battle restrictions of a fordable stream.

• Pre-Battle Mother Russia Roll rule is in effect.

 

It is not clear if the fork in the river terrain belongs to the fordable Bevernick Stream or the impassable River Alle?

The fork is considered to be part of the impassable River Alle.

Tags: Expansion 2, Banners: 8, Army: French, Army: Russian, Special Rule: Mother Russia, Special Rule: Temporary VB (Turn Start)

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proyce's Avatar
proyce replied the topic: #4867 1 month 2 weeks ago
Oops. Meant to say French attack on the Russian right below.
proyce's Avatar
proyce replied the topic: #4866 1 month 2 weeks ago
Had a strange game of this scenario last week. The Russians won 8-0!! French didn't get any Tactitian cards and their other command cards were almost all Scout and Probe stuff. French also had lousy dice. French attack on the Russian left was repulsed with great loss in blocks by French. Russian cavalry swept in on the French left and cleaned up the single block units then ended the game with pressing in on the center and a Bayonet Charge from the Russian infantry. I played the Russians and didn't even realize that the French had no banners until I reached my 8 for victory. It didn't feel that overwhelming, but the combination of really bad cards and really bad dice did the French in.
Bayernkini's Avatar
Bayernkini replied the topic: #1134 4 years 3 months ago
Missread first :whistle:
The VP is gained immediately, because it´s the first
VP option in russian rulebook
"Temporary Victory Banner Objective Hex"
Paul-Stone's Avatar
Paul-Stone replied the topic: #1133 4 years 3 months ago
Is the Russian victory flag for occupying a town a turn start flag OR as gained as soon as a Russian unit enters a town?
Bayernkini's Avatar
Bayernkini replied the topic: #1092 4 years 5 months ago
We got another answer of Richard Borg, because of the scenario.

• The impassable River Alle includes the fork tile and the part south of the fork.


Again all dear scenario designers/publishers. Declare and show all important tiles, victory hexes and other important things clear (with colored borders round the hexes e.g.), so such questions don´t come up :whistle:

Alessandro will replace next the current scenario picture with a new one.
Bayernkini's Avatar
Bayernkini replied the topic: #1088 4 years 5 months ago
you are right, it´s also a victory hex for russians,
and as i wrote above, i wished, Scenario Publisher declare clear the river parts, if river spread up into different sections (because in Heilsberg its also not clear, which river part on French left is the impassable Allee or fordable Bevernick) and all victory hexes.

Best they use a Scenario Editor like this vassal module, with a lot of different color borders and other markers, to show all clear! :whistle:

I always update in future this unclear hexes and victory conditions, after
the scenarios will clarified.
Achtung-Panzer's Avatar
Achtung-Panzer replied the topic: #1087 4 years 5 months ago
Is the town hex of Launau a Victory Banner for the Rusians? The text says "all towns" and not just those on the Russian side.
GG's Avatar
GG replied the topic: #1081 4 years 5 months ago
Horrible battle for me! Balanced or not: When the cards AND dice don't want you to win ... You won't win and you will know we are far away from chess LOL!
Bayernkini's Avatar
Bayernkini replied the topic: #1080 4 years 5 months ago
And i wished also, Scenario Publisher declare clear the river parts, if
river spread up into different sections.
Bayernkini's Avatar
Bayernkini replied the topic: #1076 4 years 5 months ago
More informations here

napoleonistyka.atspace.com/Heilsberg_battle.htm

for those, who want know more about the battle or want use the maps
to setup a "Epic" Heilsberg or a pure "Cavalry battlemap", which was fought on French left :)

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One bad general is worth two good ones.~Napoleon