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Whenever I've played it, I've positioned it far from the cavalry and in a second line with the attached unit and a few others, attaching the rest of the English units under the command of Spanish leaders.Stewart's Folly is an interesting rule. I wonder how you have found it in your own games @LocoNey?
In the standard scenario I accept that the rule seems somewhat flawed as it leaves the Spanish units at more risk than the British ones.
However, here in this Epic version, due to the wider board and the relative unit dispositions, Stewart's units seem safe for numerous turns (6 at least), whilst the French player would have to be working very hard to bring their cavalry to bear on him to exploit the rule.. even allowing for waiting for a Cavalry Charge card or two to make it worthwhile.
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The simplicity of the rules is very important for the game's playability, but this simplicity cannot distort such an important historical event.Richard Borg settled on a very straightforward rule for the standard scenario, easy for players to grasp just from the Battle Notes. More complicated rules may work in a facilitated game or a local group but, as here, they tend to open up caveats and loopholes that frustrate the intent of evoking historical events.
Adapting Richard Borg's approach to this Epic format, I can imagine a rule such as "Against a French Cavalry Charge, no British or Portuguese (red or brown block) infantry unit may form square nor use First Strike or Infantry Combat First". One might restrict the French to a "one shot" use of the rule, at their discretion, since the historical event was localised.
A benefit of this simplification is that the Allied player can't game around history simply by relocating Stewart to "other duties". At the same time, the intent of creating a vulnerability in the allied line is embedded into the game.
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