Two games played yesterday between Ray and me: the first was a 6-1 victory to France, the second a 6-1 victory to Spain. In both games the French, learning from General Suchet's mistake 200 years ago, pulled their centre back from the Spanish artillery and so in neither game did it inflict much damage.
In game 1, as the French, I had intended to advance on the left using a Forced March and set up the line infantry with two leaders accordingly. But it all kicked off on the opposite flank as the Spanish advanced off their hill and the French, having previously reinforced it, advanced their right flank to meet them. A Spanish cavalry charge with both light cavalry units was blunted and all five Spanish units involved were eliminated. Ray played two guerrilla tokens, but one was rendered ineffective with a sabre die roll, which didn't help. General Roca drowned in the Guadalope and it was all over. The French advance on the left that I had meticulously set up never happened. French losses were six blocks.
In the return contest, the Spanish first card was Bombard, but the artillery units misfired, killing no blocks with their 8 dice. Ray then also advanced with the French right, but this was blunted through devastating Spanish musketry and judicious use of the guerrilla token, and the Spanish raced into a 3-0 lead. Attention switched to the opposite flank where a Spanish cavalry charge put two French line units into square where they were destroyed by the advancing Spanish infantry. Both sides played a Rally card: the French rolled only cavalry and artillery, which was unfortunate as at that point they hadn't lost any blocks from either arm, whereas the Spanish rolled cavalry and infantry and returned four blocks. Further clashes on the Spanish right resulted in each side losing a light cavalry unit for the Spanish victory.
This is a much better scenario than it looked when we set it up.