107 Alcañiz (23 May 1809)

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12 years 2 months ago #633 by alecrespi

Alessandro - Website Admin

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12 years 1 month ago #663 by Hawkmoon
We've playing it this day :
2 french victories (6/5 ; 6/4)
In the 1st game, there was a possibility to the spanish side to win...
It's absolutely necessary to wipe out the spanish artillery on the center to win...

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11 years 10 months ago #759 by joemillions
Playing this scenario for the first time with the French - I couldn't see anything better than to back up one hex with all of my central guys to get out of range-3 from the big guns in the middle. I shifted parts of my central army to the flanks, attacked on both, and eventually won a close game 6-4. Has anyone tried storming the artillery (other than the French in real life, of course)? It looks suicidal to me!

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11 years 10 months ago - 11 years 10 months ago #760 by Bayernkini
You need indeed good cards (and less Guerrilla Markers on spanish side),
and hope, to outflank the Allies.
As you said, a frontal center charge is suicidal, except,
you have 95% luck and your opponent not more than 5% :whistle:

My dice are the hell!
Last edit: 11 years 10 months ago by Bayernkini.

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11 years 1 month ago #1004 by Mark-McG
Replied by Mark-McG on topic 107 Alcañiz (23 May 1809)
Ladder #7 match
14 matches played
10 French wins
4 Allied wins

Glory is fleeting, but obscurity is forever.
[img][/img]

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8 years 4 months ago #3098 by Tarheel
Replied by Tarheel on topic 107 Alcañiz (23 May 1809)
i think a S-LC is missing on the spanish right flank in picture
The following user(s) said Thank You: Bayernkini

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8 years 4 months ago #3099 by Bayernkini
Right, we fix it

My dice are the hell!

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3 years 2 months ago #6932 by LARS
Replied by LARS on topic 107 Alcañiz (23 May 1809)
A close game, French win 6-5. The game began with the French attempting to Force March out of artillery range, the Spanish played a Guerrilla Action and then played Bombard... oy. Musnier evaporated but not before taking out a few units. Laval absolutely crushed Blake's right however destroying three units and not losing one block in the process. French win 6-5.

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7 months 2 weeks ago #9985 by Riclev
Replied by Riclev on topic 107 Alcañiz (23 May 1809)
Two games played yesterday between Ray and me: the first was a 6-1 victory to France, the second a 6-1 victory to Spain. In both games the French, learning from General Suchet's mistake 200 years ago, pulled their centre back from the Spanish artillery and so in neither game did it inflict much damage.

In game 1, as the French, I had intended to advance on the left using a Forced March and set up the line infantry with two leaders accordingly. But it all kicked off on the opposite flank as the Spanish advanced off their hill and the French, having previously reinforced it, advanced their right flank to meet them. A Spanish cavalry charge with both light cavalry units was blunted and all five Spanish units involved were eliminated. Ray played two guerrilla tokens, but one was rendered ineffective with a sabre die roll, which didn't help. General Roca drowned in the Guadalope and it was all over. The French advance on the left that I had meticulously set up never happened. French losses were six blocks.

In the return contest, the Spanish first card was Bombard, but the artillery units misfired, killing no blocks with their 8 dice. Ray then also advanced with the French right, but this was blunted through devastating Spanish musketry and judicious use of the guerrilla token, and the Spanish raced into a 3-0 lead. Attention switched to the opposite flank where a Spanish cavalry charge put two French line units into square where they were destroyed by the advancing Spanish infantry. Both sides played a Rally card: the French rolled only cavalry and artillery, which was unfortunate as at that point they hadn't lost any blocks from either arm, whereas the Spanish rolled cavalry and infantry and returned four blocks. Further clashes on the Spanish right resulted in each side losing a light cavalry unit for the Spanish victory.

This is a much better scenario than it looked when we set it up.

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