GG and me played Austerlitz again, now with the russians Units
The Allies do now a Mother Russia roll (5 dice, all effects available).
Further GG reduced the Victory Points to 10.
We played it once with the "special" Breakthrough cards/rules (with aditional moves similar MM44 Breakthrough Cards)
and once with a standard card deck, but with the Battlelore epic rules (with 3 face up epic cards).
Both works fine and both games was close
So my summary is, the 17x13 Battlelore Epic map size and the BL epic rules would be indeed a good alternate, for upcoming CCNapo Epic extensions
I am a relatively newcomer to CC Napoleonics (though I am not a newcomer to wargaming or Napoleonic history).
I believe that you are the author of the "Waterloo: All in One" scenario on the CCN home page.
This is my favorite scenario of the Waterloo series. After playing it a few times, I have made some changes:
Instead of getting "flags" to negate the advance of the Prussian reinforcement track, I have changed it to the "infantry" symbol (2/6). In this way the French attack on the Anglo-Allied line can mature, and the Wellington player will end of saying "Give me Blucher or give me night."
In addition, if the Allied player rolls a "flag," he may advance the Pr reinforcements and roll again. On this 2nd and, possibly, subsequent rolls, only "flags" will advance the track.
Love to hear your thoughts and thank you for your contributions to the BBG and CCN home page sites.
There is no man more pusillanimous than I when I am planning a campaign. I purposely exaggerate all the dangers and all the calamities that the circumstances make possible. I am in a thoroughly painful state of agitation. This does not keep me from looking quite serene in front of my entourage; I am like an unmarried girl laboring with child. Once I have made up my mind, everything is forgotten except what leads to success.~Napoleon