LGB01 Austerlitz (2 December 1805)

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2 years 7 months ago - 2 years 7 months ago #7747 by Mark-McG
Played this yesterday as a 4 player game, using the rules here
boardgamegeek.com/blogpost/109417/4-player-lgb-variant

LGB01 Austerlitz (2 December 1805)
French Left Lannes 6 CC, 5 TC
French Right Davout 6 CC, 5 TC
Allied Left Alexander 4CC, 4TC
Allied Right Bagration 5 CC, 3 TC
 
Everything seemed to work simply enough, no hard rules slog, and a new player (new to CCN, not C&C) picked it up reasonably well.
Given the difficulty of getting 8 players together, and then the sometime slow time players have when all the action is in another part of the map, I think this is a pretty good option for 4 players, and better than 4 player Epic in that each player gets to control their own mapboard.

French won 22-15, holding the villages, whilst Pratzen Heights remained in Allied hands. Stare Vinohrady was contested, the Austrians being pushed off, and then pushing back.
Massive cavalry battle on the French left was essentially a tie, 4 cavalry lost each. Equally the French right was a stalemate, with both sides essentially in starting positions. The Stare and Bosenitz were the critical points.
 

Glory is fleeting, but obscurity is forever.
[img][/img]
Last edit: 2 years 7 months ago by Mark-McG.
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1 year 11 months ago #8002 by Eugen82
Hi Mark,

I might be lost in translations about the rules for LGB 2 player variant.
Do I understand this right?

1. Example: On the start of turn Left side player use command card from his hand and then player on the Right side needs to use the command card from courier rack?

Cheers,

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1 year 11 months ago - 1 year 11 months ago #8003 by Mark-McG
no, there is no Courier Rack. Each player has a hand of cards and plays cards from their hands to the units on their boards.

If you imagine two normal sized one vs one games, with a common edge in the middle, that is the concept.

Glory is fleeting, but obscurity is forever.
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Last edit: 1 year 11 months ago by Mark-McG.

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1 year 11 months ago #8004 by Craterus
Hi Mark, in order to check if I have understood it right... The player of each side on the right takes the right half of the map, which includes the right flank of the entire LGB scenario and the right flank of the center section, now reconverted in the left flank for that player. And the player on the left flank do the same with the other half. Is it so? Thanks.
David
 

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1 year 11 months ago - 1 year 11 months ago #8005 by Eugen82
Hi Mark,
We played it wrong then. We used courier rack and both sides were drawing one card from CR per turn and deciding on with board(1or2) they will use it. One of the players could used CR card with addition to card from his hand (f.e board 1)  other was playing just one card from his hand (board 2). To be fair it was still fine to play. Game was flowing and it seemed a bit faster but it still took as approx. 4 hours.
What do you think about adding courier rack to your rules or initiative roll?

Cheers
Eugen
Last edit: 1 year 11 months ago by Eugen82.

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1 year 11 months ago #8008 by Mark-McG

What do you think about adding courier rack to your rules or initiative roll?


 
I don't think you can have each player having a hand of cards, plus a courier rack, plus initiative rolls.
I prefer to keep things simple..

Glory is fleeting, but obscurity is forever.
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1 year 11 months ago - 1 year 11 months ago #8009 by Mark-McG

 

hopefully this will demonstrate the board configuration
 

Glory is fleeting, but obscurity is forever.
[img][/img]
Last edit: 1 year 11 months ago by Mark-McG.

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1 month 3 weeks ago #11875 by Erik Uitdebroeck
Hello everybody,

Can someone tell me in which expansion / box I can find the right hand fork river tile?

Or even better ... Does someone know where I can find the Roll Call Sheets for every expansion / box?


Thanks and greetings,
Erik.

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1 month 3 weeks ago #11877 by Mark-McG
1 in the base game

CCN components listing
boardgamegeek.com/filepage/75271/compreh...d-c-napleonics-units

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