Played this as the French against a newer player who valiantly stood and fought rather than take the escape victory banners. I see this as a Prussian victory more times than not if the prussians focus on escaping - cards being the deciding factor as they usually are on escape condition scenarios.
Thanks for all your help with Vassal Todd! And thanks for the game ! Yes I think the cards really decide this even if one stays and fights as Prussian. You , as French, get 2 Victory banners for Schleiz so that and a few Prussian dead Units lets you win so I decided to slow you down in getting at least those two! Also to win purely by escaping I need to get 10 units off the board which is almost all my army once I would get 5 units off you can quickly overwhelm me. I look forward to swapping sides with you!
This was my first Prussian scenario and I am unlikely to play it ever again. I lost as French without a single victory point scored. My opponent got the first point after my leader fell from the horse with two sabres rolled and then fled the field with grande maneuvre card. I could not get my units to reach the city on my left flank before the game was over.
Kramaric wrote: This was my first Prussian scenario and I am unlikely to play it ever again. I lost as French without a single victory point scored. My opponent got the first point after my leader fell from the horse with two sabres rolled and then fled the field with grande maneuvre card. I could not get my units to reach the city on my left flank before the game was over.
Whilst this can be a problem with the LGM card, on the whole this is one of the better scenarios in the Prussian expansion, and certainly of the 1806 scenarios. It is worth playing a second time.
Glory is fleeting, but obscurity is forever.
This is a quick, well balanced scenario, not bad but very vulnerable to drawing good cards. As the Prussians, I drew Grande Manoeuvre and won quickly. Then we switched and as the French I drew Bayonet Charge and won quickly.
So if you want a "quick and dirty", fun game where luck will play a big role, this scenario can be nice, otherwise I think it's better to avoid it.
Vittoria Francese 5-3. I francesi di Werle ricevono subito l'ordine di "Caricare alla Baionetta" per liberare i boschi di Oschitz e sebbene sottoposti ad un fuoco micidiale eseguono il loro compito brillantemente. A quel punto Tauentzien temendo lo spirito combattivo francese da' l'ordine di ritirata generale, lasciando solo alle unita' del centro l'incarico di contrastare l'avanzata francese. Visto che i prussiani oppongono poca resistenza le unita' di Drouet occupano facilmente Schleiz e portano a casa la vittoria.
Played it twice, both narrow French victories. I found it a good balance for the Prussians, retreat too fast to gain VPs and you leave the town and woods open for the French to grab cheap Banners and your remaining units are unsupported and can be picked off. A sacrificial defence of Schleitz nearly worked, as did a quick retreat, but not quite. The French need to get stuff forward to pin the Prussians and eliminate some units before they retire, without leaving units isolated and vulnerable. Both games were in the balance.
There are in Europe many good generals, but they see too many things at once. I see one thing, namely the enemy's main body. I try to crush it, confident that secondary matters will then settle themselves. ~Napoleon