Unofficial additional terrain tiles

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9 years 4 months ago - 8 years 2 weeks ago #2162 by Bayernkini
Camp, Depot, Farm, Indian Tipi


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9 years 4 months ago - 8 years 2 weeks ago #2163 by Bayernkini

My dice are the hell!
Last edit: 8 years 2 weeks ago by Bayernkini.
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9 years 4 months ago - 8 years 2 weeks ago #2164 by Bayernkini
Homestead, Orchard, Rough, Field


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9 years 3 months ago - 8 years 2 weeks ago #2191 by Bayernkini
Some Water tiles, with thanks to Caroper

Small Lake, River Turnaround, Seacost 1-5




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9 years 3 months ago - 8 years 2 weeks ago #2193 by Bayernkini
Some Road Tiles





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Last edit: 8 years 2 weeks ago by Bayernkini.
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9 years 3 months ago - 8 years 2 weeks ago #2299 by Bayernkini
Switched from another thread, to collect all terrain tiles here :)

Forest, Town, Castle, Windmill and Tower on Hill



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9 years 2 months ago #2331 by Bayernkini
Some new tiles to use with the new Egyptian Scenario

www.ccnapoleonics.net/Maps/French-Campai...ds-21-july-1798.html

Dune:


Oasis:

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8 years 8 months ago #2892 by Mark-McG
An existing terrain that would be good to have a variant tile for is a Stream.
Currently River tiles have several uses, Unfordable river, fordable rivers, and various 'streams' and 'brooks' that have a lesser effect (e.g Ligny, Borodino).

In some instances there are 2 different types within a single scenario. Be good to have a tile that distinguishes between River & Stream

Glory is fleeting, but obscurity is forever.
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8 years 8 months ago #2926 by Big-J
Bushes- would anyone care to make a simple hex with a scattering of bushes. This will be light cover. Something that is sorely missing from the game. Thanks!

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8 years 2 weeks ago - 8 years 2 weeks ago #3367 by Bayernkini
Testing just a scenario editor (Fractal Mapper) for my tabletop games. You can use it also to create customized hex terrain tiles, e.g. examples below :)

Mediterranean town, church, windmill, tower, walled farm and castle (for peninsular battles)




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Last edit: 8 years 2 weeks ago by Bayernkini.
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