Basic rules still always apply, e.g. if the basic rule say, a canceled and discarded, this apply also in the Epic/LGM rules.
Further i got some more explanations from Richard, i´ll add it next to the FAQ.
Until this happens, raw text of Richards answer here:
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Clarifications - Spanish Guerrilla Action - EPIC & La Grande Battles
• Only one Guerrilla Action counter may be played on the French player’s turn in an attempt to stop one French Command card being played. If one French Command card is stopped, the second Command card is still played.
• In a La Grande Battles Napoleonic scenario, a multi-section Command card (Recon in Force, Coordinated Advance, Flank Attack and Forward) is given to a Corps commander and therefore may be stopped by the play of a Guerrilla Action counter. As the rule is written, a Guerrilla counter that a Corps commander holds may only be player in an attempt to nullify a Command card played by his opponent in his section.
• In an EPIC Napoleonic scenario, a multi-section Command card (Recon in Force, Coordinated Advance, Flank Attack and Forward) cannot be stopped by the play of a Guerrilla Action counter. Basically, a multi-section Command card in an EPIC scenario is not given to a player and therefore is not played in one section. To keep the rule the same for all EPIC player versions (2, 4, 6, and 8 players) a multi-section Command card cannot be stopped by the play of a Guerrilla Action counter.
Rule Correction
EPIC Napoleonic Expansion #6 Rules - La Grande Battle Corps Command Stars
Page 13 - First Column top of page - original text reads “draw one Command card or draw one Tactician card”, the “or" should read “and”
Correct Text - Important Note 2: When a player does not order any units and/or leaders to March Move, the Corps commander may draw one Command card and draw one Tactician card at the end of the turn.
What this means, is when playing a La Grande Battles scenario and the Corps commander does not use the Corps Command Stars to March Move units, the player will draw one Command card and one Tactician card. Note at the bottom of a Scout, Leadership and Elan Command card it also instruct a player to draw a Tactician card at the end of the turn. It is therefore possible that a player would draw two Tactician cards at the end of the turn.
Generals Marshals & Tacticians Command Deck - Gaining Guerrilla Action Counter
When playing a battle with the 90 card deck of Generals Marshals & Tacticians Command cards the rules on how to gain additional Guerrilla Action counters are revised as follows:
During a battle a player (standard scenario), CIC or a Corps Commander (EPIC & La Grande Battles) may acquire one additional Guerrilla Action counter each time he plays a Scout Command card. With the following restrictions:
• Instead of drawing two Command cards at the end of the turn, the player only draws one Command card and one Tactician card.
• The 3 Corps Command Stars may not have been used to March Move units.
• Also in an EPIC and La Grande Battles scenario, the player must also have at least four Spanish units in his section(s) to gain a Guerrilla Action counter.
Hope this helps…
Richard Borg
2017-08-29
My dice are the hell!