Round 2

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3 months 3 weeks ago #14138 by Mark-McG
Replied by Mark-McG on topic Round 2
end of Round 2 is only a week away, so please get you matches played and reported

Glory is fleeting, but obscurity is forever.
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3 months 3 weeks ago #14139 by Craterus
Replied by Craterus on topic Round2
2nd Round. Chateau Thierry

1t match
Allies, kfan, 7 banners
French, Craterus, 8 banners

2d match
Allies, Craterus, 8 banners
French, kfan, 4 banners

 

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3 months 3 weeks ago #14140 by Craterus
Replied by Craterus on topic Round2
1rst battle

The battle started with both sides repositioning troops all along the line. The first attack went on the French left, where they tried to approach the Prussian lines. The Prussians answered and stopped these first skirmishes. A French guard cavalry charge opened the center section, killing some Prussian units, but taking damage by allied counterattacks. This give and take ended when Prussians began to run back very quickly, leading to a very tense 7 / 7 that finally felt on the French side.

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3 months 3 weeks ago #14141 by Craterus
Replied by Craterus on topic Round2
The 2d battle did not follow the supposed script: an early bayonet charge led by the Prussian grenadiers tried to damage the right flank French guard units.  In parallel, the French center units attacked several times the city in the middle, but there the allied units had the luck on their side and stopped almost everything that approached them. Finally, some Prussian units left the battlefield by the rearguard and gave the last banners to the allied side. 

Thanks to David for the 2 matches !

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3 months 3 weeks ago #14142 by Craterus
Replied by Craterus on topic Round2
 

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File Name: chateau-thierry1.vlog
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File Name: chateau-thierry2.vlog
File Size:10.21 MB

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3 months 2 weeks ago - 3 months 2 weeks ago #14143 by David I
Replied by David I on topic Round2
 

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File Name: JTvDI2.vlog
File Size:1.98 MB

 

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File Name: JTvDI1.vlog
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Game 1

Javelin Thrower (French)  5
David I.              (Allies).    8

Game 2

David I.              (French)  8
Javelin Thrower (Allies)    7

A French probe in the centre led to a rapid retreat from Chicry and a line unit crossing the bridge with help of a bayonet charge. This was counter-attacked on the left flank by Lagrange, each side losing two infantry & a light cav over the next three turns, the FA finally being overrun on turn 6.  At 4-4 the French were now out of contact wiith Prussian units on the bridges & the ford. Indecisive missile fire was followed by a fourth evacuation in the centre, Van Horn’s gallant men in Chateau-Thierry finally succumbing before the light cavalry made it over the river for 8:5. 

Despite favourable cards & what I felt was an aggressive stance the French barely  won in the second game. A forceful attack on the right flank was held up by fluky shooting which dispatched the GLC outside Blesmes on turn 1 but the Prussian infantry there were destroyed with help from a GHC during a strong forward movement in all sectors.  Bombardment of the GHC was ineffectual as was the assault right flank from Ney. A counter-attacked cavalry charge was inconclusive but sent two LN into square on the Prussian right. Elan from the Prussians allowed a 10d ca attack on the GHC which succeeded as the LC evacuated. Von Pirch and his guns fell with their backs to the river to Ney's Young Guard. Van Horn and Yorck showed leadership by retreating to the bridges and a grande manoeuvre brought the guard artillery into Chicry and an LT into Chateau-Thierry. A brilliant counter-attack took two units off and loaded the bridges again. 5:4 to Prussia. Nansouty took command in the centre. An error was made and I rolled an extra die in a combined arms attack on the central foot artillery on the hill, which led to a bonus combat against a 2-block line on the bridge. If correct dice had been rolled the FA would have survived but been destroyed on the bonus combat and the LN on the bridge would not have been forcced into square (with the attendant loss of a 'Bayonet Charge' card). Leadership and an inspired Lagrange allowed 4 strong units to mop up both squares on the Prussian right and the weakend LT which had retreated from Chicry. I have adjusted the score by the two flags which JT should have gained by playing his 'bayonet charge' had we not wrongly allowed the FA to be destroyed, rather than retreated at 1-block and presumably destroyed on 5 die bonus combat.

Truly a pleasure to play against JT. Given the complexity it was a challenging scenario to play for someone who doesn't know the cards & unit characteristics intimately and I was lucky with good cards in both games.
Last edit: 3 months 2 weeks ago by David I.

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3 months 2 weeks ago #14144 by soul1st
Replied by soul1st on topic Round2
Game 1
French (gdnuke) 8 banners
Prussian (soul1st) 7 banners

I think like most games for this scenario the Prussians tried to escape across the Marne river. They almost succeeded, but the French rushed forward with their past moving cavalry and light infantry to prevent this. In the last turn the French managed to eliminate a leader with a LC1 check and so winning this game. The prussians already had a unit on one of the bridges to move of in the next turn.

Game 2
French (soul1st) 8 banners
Prussian (gdnuke) 5 banners

Pretty similar to the previous game. The french commited the young and old guard early in the game together with the cavalry. With the help of a cavalry charge and a bajonet charge the french managed to secure victory. Also in this game ended with an eleminated prussian leader with a prussian unit already on one of the bridges.

Thanks George for two very enjoyable games.

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File Name: gdnukeVsSo...me2.vlog
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3 months 2 weeks ago - 3 months 2 weeks ago #14145 by stephent
Replied by stephent on topic Round 2
Round 2, Game 2
Jim Fardette, Prussians, 4 banners taken
SteveT, French,  8 banners taken
This was the reverse of the previous game. I had forced march and cav charge, and launched the French guard infantry at the Prussian left/centre (helped by first strike) and later the guard cavalry towards the centre and Prussian right bridge (helped by break the square). The Prussians were swept away while trying to flee the field. Jim had two short supply cards that he used to escape two units, and managed a two dice leader kill on Mortier, but otherwise I had all the luck with cards and dice. Thanks to Jim for remaining cheerful!
Last edit: 3 months 2 weeks ago by Mark-McG.

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3 months 2 weeks ago #14146 by stephent
Replied by stephent on topic Round2
 

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3 months 2 weeks ago - 3 months 2 weeks ago #14147 by toganalper
Replied by toganalper on topic Round 2

File Attachment:

File Name: togangonzogm1.vlog
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File Attachment:

File Name: togangonzogm2.vlog
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Game 1
French (tyoganalper) 8 banners
Prussian (gonzo) 7 banners

I had some good cards and a grand manev. so it was hard for the prussians to escape. It was very close at the end.

Game 2
French (gonzo) 1 banner
Prussian (toganlaper) 8 banners

I again had some good cards to be able to collect all my units to center and escape them. My final card was a recon in force where I had 3 units waiting two in the bridges and one in the corner to finish the game.ç / of my units and 2 ldrs were able to escape while I killed oneGLc and the ldr by chance. Losing only my guards..

Thanks to Gonzo, to play the gamse in the last minute.
Last edit: 3 months 2 weeks ago by toganalper.

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