Round 3, Game 1, Orthez (French Left). Steve T, Allies. 9 banners taken, 22 blocks lost. Mark B, French. 2 banners taken, 35 blocks lost.
The battle was mainly fought in the centre, with the French holding the ridge and part of Orthez and advancing when the opportunity arose, and the Allies holding the other end of Orthez (helped by a vice nice LGM and Rally) and mainly using musketry, winning with a forced march attack. Meanwhile the French LC threatened the other flank but were eventually destroyed, enabling the British LC to advance.Mark helped me get the new Beta module working, I liked the look of the blocks. The stats told the true story: while we each issued similar numbers of orders (59vs60) and rolled similar numbers of dice (82vs86), apart from Mark’s initial attack, with the French line in Orthez destroying the nearby Portuguese lights with 4/4 ranged dice, the dice were massively my way: +25% expected hits vs +8% expected!
Round 3, Game 2, Orthez (French Left). Mark B, Allies. 3 banners taken, 41 blocks lost. Steve T, French. 9 banners taken, 27 blocks lost. This battle was very similar, mainly fought in the centre with some skirmishing on the French left. Ultimately, the Allies were hamstrung by the French LC forcing 3 British units into square, and the same imbalanced dice: while we each issued similar numbers of orders (64vs62) and rolled similar numbers of dice (102vs99), the dice were again massively my way: -13% expected hits vs +21% expected!
Thanks for a pair of still challenging games Mark, he is a very tough opponent but was way too handicapped by the dice this time.