Light Rifle fire

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9 years 8 months ago #412 by Achtung-Panzer
I am not an expert in the Napoleonic period but do the Light Rifle units seem too powerful? I understand their increased 3 hex range but I would think that the battle dice for a unit that did not move and makes a ranged combat should be less than 3 at 3 hexes? :unsure:

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9 years 7 months ago #423 by Chris-Roper
Replied by Chris-Roper on topic Re: Light Rifle fire
They had a reasonably high percentage of Sharp Shooters in the ranks so to me it makes sense that it they hold and fire they are acting almost like snipers.

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9 years 7 months ago #424 by Oleg
Replied by Oleg on topic Re: Light Rifle fire
Well, as for me they seems the most powerfull unit in game too.

But you never have more than 1 RL unit in scenario so it is some kind of "game in game" - kill Rifles before they made some troubles for you :)

If you want to win the fight, say - "I believe!"

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9 years 7 months ago #443 by General-Eble
Replied by General-Eble on topic Re: Light Rifle fire
Often I'll target the rifles as one of first my banners - an "easy" kill with only 3 blocks to remove. Got to make it as easy as possible to get those French columns (Line Inf.) in contact with the enemy.

B)

Cest la guerre B)

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9 years 7 months ago #444 by Achtung-Panzer
Replied by Achtung-Panzer on topic Re: Light Rifle fire
Good points all. I guess they are like the Snipers in Memoir '44 - a fun unit to have in a game though out of proportion for their real numbers in a battle.

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9 years 7 months ago #455 by bubballiw
Replied by bubballiw on topic Re: Light Rifle fire
Or should it be "Sharpe" Shooters?

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