Round 3
Game 1
Medellin S106
French (Ben Turner) - 6
Spanish (Gabriel Hardy) - 3
The Spanish opened by playing a Take Command Right card, activating two line infantry, one light infantry, and a field artillery. His ensuing attack dealt two hits to the french light infantry and one to the french line, and I feared that his plan was to pin my right flank against the river and wipe them out. Luckily for me, I had a take command left flank card, and Gabriel did not use his GA token to cancel it, so I was able to move my units out of immediate danger and I was able to inflict serious damage to his line and light infantry.
Gabriel countered with a fire and hold card and I got lucky on the die rolls, avoiding any damage at all. I then played an LGM card, bringing up foot artillery and 3 infantry units from the center within a 3 hex range of the Spanish line in preparation for a bayonet charge card. The Spanish counterd by attacking my weakened light infantry on my left flank with cavalry, and I played an infantry strike first card but whiffed on the roll. Luckily for me, so did the Spanish.
On the following turn, I played a 2-2-2, and Gabriel used his GA token to cancel it. I was happy to give up that card, as I still held bayonet charge, force march, and fire and hold cards. After trading fire a couple of turns, I used the fire and hold to eliminate the spanish light infantry on my left flank. while also inflicting damage on the spanish grenadier infantry in the center.
The spanish came down the hill on a take command center card but poor die rolls produced almost no damage, and put me in a good position to play the bayonet charge, which eliminated two more spanish units and gave me a 5-3 card advantage and a 3-0 lead. The Spanish blunted the French attack in the center with a bombard card, which reduced two french infantry units to 1-block. I had planned ot use a force march card to follow up the attack, but instead used it to retreat and regroup.
After I eliminated the Spanish heavy cavalry with my own heavy cavalry, the Spanish mounted a comeback, narrowing my lead to 4-3 and nearly tying the game. But the final backbreaker was my second bayonet charge of the game, which I used to eliminate a spanish grenadier intantry and line infantry.
It was a fun game that moved quickly. I had lethal cards, which helped a lot. Although Gabriel appeared to have decent cards he said he never drew a scout card, which would have allowed him to pick up another GA marker. His die rolls came up short at a few key points as well.