it adds power to cavalry, already a powerful force on the battlefield. Also, what about Austrian Battalion Mass?
I don't really like anything that further adds random chance to actions. As it stands, having to lose (temporarily) a random Command Card is a strong reason to not square, and arguably having the 2 card hand limit is a way of showing the cumulative loss of cohesion that having many squares creates. Once down to 2 cards, nobody squares, reflecting perhaps the same 'shaken' state.
On the whole, forming a square against cavalry is a losing proposition. The INF will hit 1/3 of the time, and repel 1/6
The cavalry hits 1/2 the time (EXC: Militia in both instances), and a flag can cause variable damage (0-3 hits). Without the prospect of intervention from another unit, INF in square will eventually succumb. If the cavalry has INF or ART support, then the square is doomed. So I prefer the planned combined arms interaction over what is essentially just another randomiser in the game.
Glory is fleeting, but obscurity is forever.
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