Battle of Raszyn - 19 April 1809.

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6 years 3 months ago - 6 years 3 months ago #1712 by Bayernkini
New test Scenario from Sniperscout:





Scenario notes still missing,
scenario designer should add it similar as this example ;)

www.boardgamegeek.com/thread/1139923/battle-hanau-1813

My dice are the hell!
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Last edit: 6 years 3 months ago by Bayernkini.

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6 years 3 months ago #1738 by sniperscout
I am still working on the Playtest of this. Hope to have some notes I can upload at the weekend

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6 years 3 months ago #1758 by sniperscout
Ok here at the scenario notes

Allied Commander (Polish and Saxon troops) - Prince Poniatowski
5 Command Cards

Austrian Commander - Archduke Ferdinand
5 Command Cards
Move first

Victory Banners - 6

Special Rules
The River Utrata is unaffordable and can only be crossed by the bridges

Use French Blocks for the Polish troops

Polish Line Infantry DO NOT get the +1 vs infantry in melee, otherwise all other rules for the French apply to the Poles

For the Saxon troops highlighted in yellow on the map, use any other nation blocks ( or do what I did and create your own using Bayernkini's labels)

Saxon infantry and artillery were neglected arms of service. These units retreat two hexes for each flag thrown against them.

In contrast the Saxon cavalry was amongst the best in Europe, therefore Saxon Cavalty can ignore one flag thrown against them.

Thanks again to Bayerkini for creating the labels. Now off to create some Wurttemburg blocks for testing out a scenario around the Battle of Linz 1809
The following user(s) said Thank You: Bayernkini

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6 years 3 months ago - 6 years 3 months ago #1765 by Bayernkini
Which general rules apply for the Saxian Army,
especially LN and LT (how many blocks the Units have; moving round up/down; LT +1 in range for example)?

And maybe you can name the Leaders of the scenario, if possible ;)

My dice are the hell!
Last edit: 6 years 3 months ago by Bayernkini.

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6 years 3 months ago #1770 by sniperscout
Yes forgot to post that bit

Saxon Line and Light - 4 blocks per unit. Round down for moving fire. Light infantry get +1

Saxon Light Cavalry - 4 blocks. Can ignore first flag as stated above

Polish Leaders Bieganski (Right) and Sokolniicki (centre)

Saxon Leader Von Dynerrn

Austrian Leaders - Sharouth (Left) Mohr (Centre) and Mondet (Right)

And of course the river should be unfordable not unaffordable!

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6 years 3 months ago - 6 years 3 months ago #1771 by Bayernkini

The River Utrata is unfordable and can only be crossed by the bridges


Have not played it, but my experience says, only 3 hexes to pass the river, can be less fun to play ;).
A fordable river can make more sense to play and is still a disadvantage for the army, which want cross it.

My dice are the hell!
Last edit: 6 years 3 months ago by Bayernkini.

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6 years 3 months ago #1772 by sniperscout
What you say makes sense but would not be historically accurate for this battle. Reports of the battle state that the river was in flood and that the only crossings were by means of the bridges

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6 years 3 months ago #1788 by Mark-McG
Hi,

I have done a VASSAL setup for this scenario, which I hope has captured the setup above.
This should be checked, since it instructions are a little confusing, and I rotated the map 180 degrees to match the forces to the normal VASSAL display.


File Attachment:

File Name: Raszyn1809.vsav
File Size:20 KB


There are some elements to the scenario that concern me.
1. Consulting this website
Raszyn_battle.htm
it seems that most of the fighting took place south of the river around Falenty village and Alder Wood.
2. That the scenario should have victory objectives, such as the bridges, that the Austrians are seeking to capture. The village of Raszyn itself would be another suggestion.
3. Poles were outnumber in infantry and artillery about 2:1, with cavalry about 4:3. Austrian numerical superiority isn't apparent, though that isn't critical.

Hope this moves things forward a bit.

For reading purposes, here are my edited version of the Special Rules;

Special Rules
The River Utrata is unfordable and can only be crossed by the bridges
Use French (Blue) Blocks for the Polish troops.
Polish Line Infantry DO NOT get the +1 vs infantry in melee, otherwise all other rules
for the French apply to the Poles

For the Saxon troops (Yellow units)
Saxon Line - 4 blocks per unit. Round down for moving fire. Retreat two hexes for each flag.
Saxon Light infantry - 4 blocks per unit. +1 Ranged fire, round down if moving. Retreat two hexes for each flag.
Saxon Light Cavalry - 4 blocks. Can ignore first flag.
Saxon Artillery - 3 blocks. Retreat two hexes for each flag.

Glory is fleeting, but obscurity is forever.
[img]
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