Talavera Epic Scenario

More
8 years 8 months ago - 8 years 8 months ago #682 by Bayernkini
Hello all,
because the new spanish expansion have also a standard spanish flank scenario, i combined it with
the british flank to a Epic scenario.


Battle Notes

Allies Army
• Commander: Wellesley
• 11 Command Cards

French Army
• Commander: Joseph / Victor
• 10 Command Cards
• Move First


Victory
13 Victory Banners

Special Rules
• The Spanish Guerrilla Action rule is in effect. The Spanish player starts with one Guerrilla counter.
• The Portina Brook will stop movement, but does not cause any battle restrictions.





Epic Card Rules

1. Play 1-3 section cards and tactics card
2. Each section may get only a section OR a tactic card.
If a section card allows to order units in different section, the
cards counts then as 2 (FlankAttack) or 3 played cards
(CoordinatedAttack).
3. After turn, you may draw 2 cards (observe hand limit)
4. If you play at least one Scout card, you may draw 3 cards and
keep 2 (observe limit of hands)
OR you may draw only 2 cards and 1 Guerrilla Marker!
5. The Allies can play against each french played card one Guerrilla
Marker, if they have collected enough.
6. If cards are played, field commanders, which get no card, are
allowed to make a INI roll.

Modified Tactic Cards:

First Strike: Player battles with FS with +1 dice
Assault: up to 6 units in section
Force March: up to 6 units in section
Rally: Roll 6 dice. For all symbols, a block of this unit symbol is recovered
Elan: Card played stand alone, without other tactic or section cards.
For each section roll 4 dice, to see, which kind and how many units to order


On Vassal, we have a special Epic card deck, similar the Epic CCA deck
(many thanks to Caroper),
therefore the epic rules are a little bit modified



Epic Card Rules on Vassal

1. Play 1-3 section cards OR one Army card
2. Each section may get only one section card.
3. If a section card allows to order units in different section, the
cards counts then as 2 (FlankAttack) or 3 played cards
(CoordinatedAttack).
4. After turn, you may draw 2 cards (observe hand limit).
5. If you play at least one Scout card, you may draw 3 cards and keep
2 (observe limit of hands)
OR you may draw only 2 cards and 1 Guerrilla Marker!
5. The Allies can play against each french played card one Guerrilla
Marker, if they have collected enough.
6. Inspired Field General Play: The CiC may give one FG exact same
section cards of these cards: Scout, Probe, Attack. That counts as 2
played cards, and he may still play another section card in another
section.
7. If cards are played, field commanders, which get no card, are
allowed to make a INI roll.

Modified Tactic Cards:

First Strike: Player battles with FS with +1 dice
Assault: up to 6 units in section
Force March: up to 6 units in section

My dice are the hell!
Attachments:
Last edit: 8 years 8 months ago by Bayernkini.

Please Log in or Create an account to join the conversation.

More
8 years 8 months ago #684 by Achtung-Panzer
Blast! Now I'm going to have to buy a second base game!!

Please Log in or Create an account to join the conversation.

Time to create page: 0.419 seconds

Forum Statistics

  • Total Users:823
  • Latest Member:KryspinTrych
  • Total Posts:6657
  • Total Topics:749
  • Total Sections:2
  • Total Categories:14
  • Today Open:0
  • Yesterday Open:0
  • Today Answer:0
  • Yesterday Answer:2

Top Posters

Top Posters Posts
Bayernkini 1103
Mark-McG 912
Tarheel 257
GG 180
TheMP 175

Top Thanks

Top Thanks Thanks
Bayernkini 312
Mark-McG 81
GG 16
Grambo589 14
Tarheel 13

Random Quote

The secret of war lies in the communications.~Napoleon