I tried a senario where I played the British and my solo system played the French.
I work the solo system in the following way.
Command cards are dealt as normal. Check the hand of the non human player (NHP) pull out any "Strike first" cards and lay them face up. The NHP uses these in any Human player (HP) melee.
For the NHP turn shuffle the command hand and then draw the top card. Carry out the action upon it as best you can. Draw a new card, check it's not a strike first. Use Square and fight back as you would normally for the NHP. If you are unsure if the NHP would form square etc then roll a dice. Infantry, Cavalry symbol, square is formed any other symbol it is not. Use this system for any decision you make for the NHP where the answer is not obvious.
I have fought three senarios using this system. And the NHP has beaten me every time!!! ...Got to work out a new system
I solo a little differently.....I use a d8 look at current sides hand. I put face up the three best playable cards. The first card is played on a 1 - 5, second 6 - 7 third on a die roll of 8.
It plays up well with a forced fog of war.
If a first strike is drawn hold it until it can be played.
Sometimes a single battle decides everything and sometimes, too, the slightest circumstance decides the issue of a battle. There is a moment in every battle at which the least manoeuvre is decisive and gives superiority, as one drop of water causes overflow.~Napoleon