Round 5

Player 1 Game 1 Game 2 Points Player 2 Game 1 Game 2 Points
stephent 6 4 1.5 Gonzo 4 6 1.5
RiverWanderer 5 6 2 gotigerssc 6 4 1
Kandras78 6 6 3 jfardette 1 2 0
rjvonline 6 6 3 jaboskov 1 5 0
GomJabbar 2 5 0 Rand 6 6 3
Michał-Wasil 3 3 0 Gileforn 6 6 3
EZPickins 3 1 0 Mark-McG 6 6 3
David I forfeit forfeit 0 g1ul10     3
Burnabybob 5 6 2 gheintze 6 4 1
scipio1zama 2 6 2 toganalper 6 4 1
FoxK     3 Kral Moon  forfeit forfeit 0
Scipio forfeit forfeit 0 Craterus     3
soul1st 6 1 2 Maxjoezach 0 6 1
Scenario: 010 Salamanca (Attack on the French Left) (22 July 1812)    
Deadline: 27/02/2022            

CUMULATIVE SCORES

Player Points Rnd2 Rnd 3 Rnd4 Rnd 5 Tiebreaker (sum of final score of opponents per round) R1 R2 R3 R4 R5
Gonzo 1 4 7 10 11.5 42.5 10 4 8 9 11.5
stephent 3 5 8 10 11.5 41.5 6 7 6 11 11.5
RiverWanderer 2 5 8 9 11            
rjvonline 2 4 5 7 10 42.5 11.5 9 9 6 7
Kandras78 3 4 6 7 10 33.5 5 6 6.5 9 7
Rand 1 2 3.5 6.5 9.5            
gotigerssc 2 4 6 8 9 47 7 9 10 10 11
Gileforn 2 3 6 6 9 43 8 10 7 11.5 6.5
Mark-McG 2 3 4 6 9 30 4 9 3 8 6
g1ul10 1 4 4 5 8            
FoxK 2 3.5 4.5 4.5 7.5            
jfardette 3 4 4 7 7            
jaboskov 1 4 4 7 7            
Burnabybob 1 1 3 5 7            
GomJabbar 0 3 5 6.5 6.5            
Michał-Wasil 1 2 5 6.5 6.5            
scipio1zama 2 3.5 4.5 4.5 6.5            
EZPickins 3 5 5 6 6            
David I 0 1 3 6 6            
gheintze 0 2 2 5 6            
Craterus 1 1 2 3 6            
toganalper 1 2 3.5 4.5 5.5            
soul1st 0 0 1 3 5            
Kral Moon  1 1 4 4 4            
Scipio 1 2 3 3 3            
Maxjoezach 2 2 2 2 3            

 updated 2/3/22

 

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stephent replied the topic:
2 years 9 months ago

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stephent replied the topic:
2 years 9 months ago
Round 5 Game 2
Allies Gonzo 6, blocks lost 26
French Steve 4, blocks lost 33
A long, tough game with slow maneouvering by both sides in the centre to gain an advantage. Long range Allied rifle fire and French cannonades had little effect. A threatened Allied right flank cavalry charge was dispersed by Short Supply followed by a successful attack by a unit of French LC. French cavalry attacks on both flanks, with limited infantry and artillery support, made little headway against two Leader Unit Reforms and one Rally, with the depletion of the French cavalry and score 1-1. Finally the French attacked with Forced March in the centre, but in the resulting melee were overwhelmed by fresh Allied troops, with the final score 6-4 favouring the Allies.
An incredibly close pair of games, 6-4 both times favouring the Allies, and the block loss count being only 1 different.
Thanks to Joe for a very tough game over two sessions and to Mark for organizing the tournament yet again!
scipio1zama replied the topic:
2 years 9 months ago
OT2021 C&C:Nap – Round 5: Salamanca (Attack on the French Left)

W - Mike Stanley – Allies - 6 banners

L – Togan Alper – French – 4 banners 

The French initially advanced a LN and an FA on his right flank, but the British light troops advanced and heavily damaged the LN, chasing him back into the deep woods.  Then the French FA bombarded the lights and chased them back behind the hills.  Action switched to the French left, where an infantry advance was met by Allied cavalry.  The allied cavalry was finally routed, but not before severely damaging the French forces they faced. An allied Infantry force advanced to mop up and did so successfully in spite of the withdrawal of Campbell and his LN due to Short Supplies.  An Allied Bayonet Charge, Center Assault and Leadership eliminated all of the previously damaged French infantry, while a second Bayonet Charge sealed the fate of the French. 

Thanks to Togan for two great games.
Mark-McG replied the topic:
2 years 9 months ago
deadline is imminent, please get your match reports in!
soul1st replied the topic:
2 years 9 months ago
Round 5 Game 1

soul1st - French 6
Maxjoezach - Allies 0

The allies damaged their cav early in the game. After scoring some hits the French attacked with their pristine cav using two charge cards and secured the victory.

Round 5 Game 2

Maxjoezach - French 6
soul1st - Allies 1

The French destroyed the left flank of the Allies scoring some hits. The Allies mounted a cavalry charge in an all out attack but failed to take extra banners.

Thans to Doug who volunteered to play very early in the day to get both games done in one go.

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Rand replied the topic:
2 years 9 months ago
Round 5 Game 2

GomJabbar Vs. Rand

GomJabbar – French – 5
Rand – Allies – 6


Tentative movements on both sides begin the game, until the French partake in a ‘La Grande Manoeuvre’. French infantry units then seize the hill-line along the Left flank with close support into the Center of the battlefield. The Portuguese then surge forward with their calvary forcing two French units into square, though the French are able to play ‘Hasty Square’ to lessen the limitations to their command. Campbell also pushes forward and is able to bring ranged fire on one of the squares, while British Calvary move forward with ‘Call Forward Reserves’. The French are able to push back the calvary but do very little damage. Then the Portuguese Infantry move forward, and with surprisingly accurate fire leave the French Leader Thomieres with a barely functioning unit. Campbell also leads a melee attack up a hill, but is unable to match the Portuguese success as the French counter and cut his unit to half-strength. One French Line Infantry, heavily damaged, is able to escape from a square formation, but when a neighbouring French Light Infantry is cut down by Portuguese Heavy Calvary, the calvary overrun and destroy the former unit. The French now launch an aggressive calvary charge, with a French Light Calvary changing a Portuguese Heavy flat-footed and riding them down. The French Light is now countercharged by two Allied Calvary units and is destroyed, leaving a heavily damaged French Line trapped in square and Thomieres’ Line Infantry also barely hanging on. A French charge smashes a Portuguese Line Infantry and forces them to retreat off a hill, in return, Power leads a Portuguese Line Infantry under ‘Inspired Infantry Leader’, destroying both aforementioned French Line units and forcing Thomieres back to the edge of the battlefield.

The battle is now 6-1 in favour of the Allies, but the French steel their resolve, refusing to accept defeat, and begin a brutal comeback. A bombardment aggressively repositions a French Artillery right on top on British units in the right flank, and French Line Infantry surge forward in the Center. The Allies try vainly to pull back damaged units before the French can catch them, but French Infantry run down a Portuguese Light Infantry. On the French Right, a Light Calvary destroys Wallace’s unit, and he is lucky to escape. British Infantry launch a desperate bayonet charge trying to destroy the final French unit for victory, but the French squirm free and destroy a Portuguese unit in return. Wallace’s new infantry unit is then forced into square and destroyed, with the French gaining a banner, leaving them at 5-6, only one behind the Allies. The French narrowly allow Wallace to escape, and a French Artillery melees with a British Rifle Infantry, almost destroying it for the victory. The panicking Allies gamble everything on a final attack before their army disintegrates, with Wallace leading a third unit that finally destroys a 6th French unit, allowing the Allies a very slim victory.


Thanks to Brad for the nail-biting game, he staged an epic comeback and almost took home the game. Came very close to humiliating me. Brad also helped with a couple rule clarifications, and I greatly appreciate his help and honesty. All the best to him.

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Kandras78 replied the topic:
2 years 9 months ago
010 Salamanca (Attack on the French Left) (22 July 1812)
[OT2021 - Round Five - 1st game]
French(A) 6 vs Allies(jfardette) 1

French were able to push hard against the Allied Left. A bloody, chaotic and long struggle ensued. The Brits failed to stabilize their lines (Rally! resulting in a single block of infantry replenished). So the depleted French were able to deliver the final blow.


[OT2021 - Round Five - 2nd game]
French(jfardette) 2 vs Allies(A) 6

Allied Left took an aggressive stance. French were suffering heavy casualties trying to advance on that flank, including gen. Maucune. Even though French cavalry was finally able to pin the British units in squares but action shifted to the other end Reds moving their cavalry up against the French Left. Their infantry also moved forward in the Center. Gen. Thomieres led a desperate countermove in the middle but his unit melted away against the superior numbers.

Battles were real close fought engagements despite what the scores might suggest. Jim played well even with a severely limiting hand and rather cold dice in both games.

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toganalper replied the topic:
2 years 9 months ago
Deat Greg,

I believe you have overseen my post so I am reposting ( I forgot to put Mike's name as scpiozama may be that was the problem)


Game 1
Togan Alper (Allies)  6 Banners
scpiozama - Michael Stanley (French)  2 Banners

This was a longer than a normal battle. Both commanders used their armies till mopst units were underpowered . The allies were able to pull back 3 of their 1 strenght units to win the battle 6:2

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Burnabybob replied the topic:
2 years 9 months ago
Game 2 between

gheintze (French) 4 - 6 Burnabybob (Allies)

This one started badly for the allies, as they used a force march to move infantry forward in the center, hoping to do enough damage to dampen the French counterattack. They failed to score any hits, though, and the French played a hold and fire card in response, which killed a British line infantry and an attached leader. The allies then attacked 3 French infantry (2 line and 1 light) on the French left flank, but the French repulsed the attack, destroying 2 Portugese heavy cavalry in the process. Before the game was an hour old, it was 4-0 for the French, and it looked like it would be over shortly. But that's when luck really changed. The Allies continued pressing the attack in the middle, playing another force march card and killing a french light infantry and a french leader on a casualty check. The allies also used Grand Maneuver to take damaged units out of the line and bring up the artillery. The french attacked the artillery on the subsequent turn with infantry and cavalry, but the attack failed, mainly due to terrible die rolls by the French, and their units suffered heavy losses in the battle backs. The allies took the lead shortly thereafter, then scored the winning flag with a infantry-artillery combined arms against French artillery. Final score: Allies 6 - French 4.

This was definitely one of the crazier games of CCN I've ever played. I've never been as sure I was going to lose but ended up winning. Well played by Geoff, who deserved a better fate. But I do think my Grand Maneuver was well played.
rjvonline replied the topic:
2 years 9 months ago
BOTH GAMES

rjvonline (French) 6 [10 blocks lost] 
vs
jaboskov (Allies) 1 [27 blocks lost]

The first game saw the French first moving on the right, while successfully repelling a British cavalry attack on their left. The rest of the battle is hazy. The French overall had the advantage on the left, although they had no left sector cards (I used Rally and Counter-Attack to move 1 unit each time), pursuing a 1-block British LC that just would not die, and didn't). My die-rolling was otherwise quite good. I also had the advantage on the French right flank overall. The Allies tried to catch up in via Forced March, but it was all to naught, and the French had a fairly lopsided victory, for a 6-1 victory (27-10 in favor of the French on the block count

rjvonline (Allies) 6 [19 blocks lost] 
vs
jaboskov ​​​​​​​(French) 5 [33 blocks lost]

The second game saw the Allies move on their right, and perform a cavalry charge with both HC and their LC. The French chose to stand, but as the Allies inflicted 7 hit, they only received 2 or 3 and no unit was severely damaged. The Allied cavalry successfully evaded on the counter-blow, with again no unit being eliminated. As the French moved on their right, the Allies were able to successfully use their LI and Rifles to inflict some losses, but then the Rifles and a forward Line Unit succumbed to a French Bayonet attack (2 full-strength units killed in in one attack each). Fortunately, the next Allied attack was nearly as successful, killing one full-strength French unit with an attack by the Lights. The rest of the battle played out on the French left, with a successful attack against Campbell's line infantry (already reduced to 2 blocks) and the surviving Portuguese HC (1 block) being eliminated, but the counter-blow via a Leadership card, killing French lights for a narrow 6-5 victory (larger on the block count 33-19). 
RiverWanderer replied the topic:
2 years 9 months ago
Game 2
gotigersc (Allies)  4 Banners
RiverWanderer  (French)  6 Banners

The French were positioning for a push against the British left but were frustrated by a combination of short supply, British withdrawal and the untimely demise of their forward cavalry unit that had been keeping the Rifles in square.

The set-back provoked the French to an all-or-nothing bayonet charge, dividing their forces across the battlefield; the kind that normally ends in disaster. Fortunate dice and a timely First Strike combined to upset expectations and give the French the advantage of a good lead. The British seemed to lack options on their left, allowing an exposed French unit to escape. Meanwhile, just as the British finished sweeping up the other units from the French bayonet charge, a final one off infantry attack brought home a French victory.

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RiverWanderer replied the topic:
2 years 9 months ago
Game 1
RiverWanderer (Allies)  5 Banners
gotigersc  (French)  6 Banners

British started out well but lost momentum to a stout French defence and lost the race to the final banner in a fumbled defence on their left.

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stephent replied the topic:
2 years 9 months ago
 

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stephent replied the topic:
2 years 9 months ago
Steve – Allies. 6 banners taken, 19 blocks lost.
Gonzo – French. 4 banners taken, 27 blocks lost.
Battle began with both sides preparing their right flanks for attacks, and both sides moving their left flanks towards the centre. The Allies launched Cav Charge at the far left of the French, forcing two units into square, but at the cost of one Portuguese HC destroyed by musket fire and attacks from the square (0-1). Allies then Forced March up the centre, using Infantry Forward Leader to reach a French Light in square, which was destroyed (1-1). The French attacked with all their LC and one unit of Inf at the advancing Allies, forcing the isolated Rifles into square; the LC were badly damaged by the British Light’s Infantry Combat First, but the Portuguese Light Infantry were destroyed by the French Line (1-2). The Allies continued the advance in the centre with Assault Centre, with Allied Infantry destroying 2 units of French line and damaging a third (3-2). The French followed with LGM, retreating towards the back right of the centre section of the battlefield while another Line Inf advanced rapidly to the isolated, squared Rifles. However, with their powder in Short Supply, that French Line had to return as rapidly to the rear. The Allies continued to advance obliquely in the centre, including with another Forced March, final score 6-4.
Thanks to Joe for a tough game, he defended tenaciously against some great Allied cards.
Rand replied the topic:
2 years 10 months ago
GomJabber vs. Rand
R5G1

Rand – French – 6 Banners
GomJabber – British – 2 Banners


The French move aggressively on their Right flank, move through the woods and meet the British head-on in the hills. Both sides trade casualties, then an artillery deployment moves the French Field artillery into the hills to support the French Line Infantry. As the British casualties start to mount before the French onslaught, they move units from the center to support their endangered Left flank. The repositioned French Field Artillery attacks a damaged British Line Infantry next to it, but the British launch a First Strike and heavily damaged the Artillery. The British then launch a counter but a high numbers of flags allow damaged French units to escape destruction as they retreat from the front lines. A full-strength French Line then takes position in the hill line, and in melee fighting, almost destroys a Portuguese Light Infantry and a British Line Infantry led by Wallace. This then begins a chase by the French Line to catch the Allied units as they try to withdraw before they are destroyed. Wallace’s unit is run down, with Wallace escaping to the North, but his French pursuers are cut off and destroyed.

With the British Left almost devoid of units, the Portuguese Line Infantry units led by Power march up the middle of the field to engage French units entrenched along a hill line. The French launch a timely Bayonet Charge and catch the Portuguese off balance, causing heavy causalities and push them back into the British units behind them where they are trapped and on the next turn, destroyed.

The French Left and British Right flank remains mostly dormant for the entire battle.

Very close game, the one turn where two damaged French units were able to retreat from flags allowed the French to reorganize and win. Thanks to GomJabber for the game, look forward to the next one.

 

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gheintze replied the topic:
2 years 10 months ago
Game 1
gheintze (Allies) 6 banners, 30 blocks lost
BurnabyBob (French) 5 banners, 24 blocks lost

We'll play the other side in two weeks. This was a hard-fought victory and a great game played by Ben -- I feel luck to have pulled this out.
Geoff
Gileforn replied the topic:
2 years 10 months ago
Game 1
Gileforn (Allies) 6 Banners
Michał-Wasil (French) 3 Banners

The game started from the Allied rush on their right flank. They have played cavalry forward and started a battle for the hills. The main part of the next game was played there. Center and right French flank were very calm. British artillery was placed for the good position in the center and shooted a little to the infantry. French worked same. As a result all was finished with bayonette charge.

Game 2
Michał-Wasil (Allies) 3 Banners
Gileforn (French) 6 Banners

Allies have made good maneuvres have been preparing for a strong attack on there right. French tried to formed a line and place forward their cavalry and artillery. The half of the game was made with cavalty units on the French left. One of the light cavalry have been totally destroyed with a leader after good bloking way bay attack. But with the next turn French attacked with leadership and totatly destroyed with 5 hits british artillery and then 2 blocks of Portuguese cavalry.

Thanks to Michal for the good game! That was hard and also with some part of luck.

 

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toganalper replied the topic:
2 years 10 months ago
Game 1
Togan Alper (Allies)  6 Banners
Michael Stanley (French)  2 Banners

This was a longer rhan normal battle. Both commanders used their armies till mopst units were underpowered . The allies were able to pull back 3 of their 1 strenght units to win the battle 6:2

 

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Mark-McG replied the topic:
2 years 10 months ago
Game 1
EZ Pickens (Allies)  3 Banners
Mark McG (French)  6 Banners

the action started on the French right and developed into a hard struggle between the Allied infantry and the French cavalry. Ultimately the French cavalry prevailed, squaring up 2 units and this section settled as the French infantry could be brought up to finish the job. However the cost was a French LN and a ldr for a Brit LN, LT, RL and chased Wallace off the board.

On the French left, a cavalry charge was not very successful, though the Allied response was sadder. In the end the French LC got away. 
At this point the Allied centre was trying to shift the the French right to chase off the cavalry, and the Allied cavalry came forwards, squaring up infantry and breaking the square. French infantry had to chase the cavalry off. Next, the Allied centre came forwards a little, partly just to get around the squares. This was enough to be in Bayonet charge range which the French infantry conducted, and this stabilised the French left and gained a banner in the centre.

The Allied counter gathered the 3rd banner, but this was the high tide, and from here the French could counter and get a banner (LN) and then square against the Allied cavalry charge happy in the knowledge they could get the 6th banner from the square next card play.


 

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Game 2
Mark McG (Allies)  6 Banners
EZ Pickens (French)  1 Banners

Allies started with good cards and continued to draw them. In particular I had Forced March and Cavalry charge, and picked up Bayonet Charge.
First moves were to form up the cavalry, which then charged, and move all the infantry (bar 1) into the Centre. The Cavalry charge went off in typical British fashion, a ragged and ineffectual affair, including a disappointing Break the Square attack. In two turn I traded a Portuguese HC for the French LC, the other 2 cav got away damaged. Importantly, the French infantry came forwards to trap the cavalry, which opened them up to the Forced March.

The FM went off well, writing down the French significantly, and eliminating 1 LN. The French response was unlucky to not get 1 banner, but the follow up Allied Bayonet charge was legendary. Concentrating on the French left, the first attack rolled 3 hits and a flag on an unsupported LN without retreat path (1 banner), 2nd attack the French ordered fall back, but scoring 2 Infantry hits on 3d eliminated the unit, and then eliminated the leader (2 more banners) - the fell back into graves. The 3rd attack score 3 hits on 4d, eliminating the French LT (that had survived the broken square). 4 banner and victory in 3 rolls..  .. I apologised.. 

 

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Mark-McG replied the topic:
2 years 10 months ago

Which column is French?
2 matches, play the French once each
Gonzo replied the topic:
2 years 10 months ago
Which column is French?