
(also see scenario special rules)
| Movement | All units and lone Leaders must stop when entering a fordable river hex and may move no further on that turn. |
| Battle |
|
| Line of Sight |
A fordable river hex does not block Line of Sight. |

(also see scenario special rules)
| Movement | All units and lone Leaders must stop when entering a fordable river hex and may move no further on that turn. |
| Battle |
|
| Line of Sight |
A fordable river hex does not block Line of Sight. |