Movement | City Walls are normally considered impassable terrain for all units, unless siege rules are in effect, as noted in the scenario special rules. When siege rules are in effect, the attacking foot units have scaling ladders and other siege equipment. NOTE: All city walls scenarios in this core game are considered impassable terrain. |
Battle | No battle possible unless siege rules are in effect for the scenario. |
Line of Sight |
A city wall hex blocks Line of Sight to units behind the city wall hex and vice versa. |