Issue an order to four or fewer units with range weapons in one or more Sections, not adjacent to an enemy unit or Leader. Ordered units fire before movement with one additional die. After all Ranged attacks, each ordered unit may move up to two hexes to close on the enemy unit that it targeted. If the targeted unit retreats or was eliminated during fire, this ordered unit may not move. In the Close Combat the unit that fired can only battle against the enemy unit that it targeted. Or order one unit of your choice.
(one card)
HISTORICAL NOTE: Fire and closing on the enemy was an early medieval cavalry tactic employed by many armies that deployed cavalry units armed with both bow and spear. Later it spread to all bow armed units. It is important to note that after all fire is completed, a unit does not have to be moved to close with the unit it fired on. Even when the unit moves to close, it does not have to Close Combat.