012 Decimum (533 AD) Final Phase
When the fleeing Byzantines reached Belisarius, they rallied quickly and reformed their ranks. Belisarius then set out for Ad Decimum at full speed. Gelimer, on the other hand, found his brother’s body among the dead and mourned his brother’s death, while his troops aimlessly milled about. The delay gave Belisarius time to advance against the disorganized Vandals. The attack also came from an unexpected direction, for Gelimer had thought he had missed the main Byzantine army, which he assumed had defeated his brother and was already moving on Carthage. The Vandals were not able to fight off the Byzantine attack and fled along with Gelimer to the Plains of Boulla.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
Vandal Army (Use Tan blocks)
• Leader: Gelimer
• 3* Command Cards
• 2 Inspired Action tokens
• Move First
Byzantine Army (Use Purple blocks)
• Leader: Belisarius
• 5 Command Cards
• 3 Inspired Action tokens
* The Vandal player starts with 3 Command cards (the Vandal force is disorganized). At the end of the first Vandal turn, the Vandal player draws 2 Command cards. The Vandal player will now hold 4 Command cards. At the end of the second Vandal turn, the
Vandal player draws 2 Command cards. The Vandal player will now hold 5 Command cards. The Vandal player’s hand will remain at 5 Command cards for the rest of the battle.
• The Vandal Medium and Heavy Cavalry units are not armed with bows.
• The Byzantine Medium, Heavy and Super Heavy Cavalry units are armed with bows.