MT05 Gothic War

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10 months 3 weeks ago #822 by dan.o.becker
Replied by dan.o.becker on topic MT05 Gothic War
gheintze and jrtracy please contact me for our battles in the MT05 Gothic War tournament. You may message me here or use my email (dan@danbecker.info).

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10 months 3 weeks ago - 10 months 3 weeks ago #823 by Mark-McG
Replied by Mark-McG on topic MT05 Gothic War

gheintze and jrtracy please contact me for our battles in the MT05 Gothic War tournament. You may message me here or use my email (dan@danbecker.info).
the problem here is that although users include their email, it is hidden

Can players please go into their Profile, and Forum Settings, and change the Hide Email option to Registered Users only please
 
Alternatively, I can do it for you.. good to be the Administrator

wise and full of devices
  • Last edit: 10 months 3 weeks ago by Mark-McG.
    The following user(s) said Thank You: mk20336

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    10 months 3 weeks ago #824 by mk20336
    Replied by mk20336 on topic MT05 Gothic War
    I would not mind :)

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    10 months 3 weeks ago #825 by rams1984
    Replied by rams1984 on topic MT05 Gothic War
    @mk20336

    I'm rams1984 on discord

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    10 months 3 weeks ago #826 by Javelinthrower
    Replied by Javelinthrower on topic MT05 Gothic War
    Javelinthrower (Goth)  6 banners won, 25 blocks lostGileforn (Byzantine) 3 banners won,  32 blocks lostA suprisingly fast-paced match on rewatch. The Goth had cards that mostly favored flanks or medium units, preventing them from launching an all-out heavy cavalry charge into a lower-armor class medium foot units. So after a cautious advance and a risky succesful mounted attack, the fighting moved to the flanks, where Byzantines used the terrain, ranged units and Super Heavy Cavalry for a nasty harrasment. The dice favored the Goth though and allowed for lucky retreats after risky CC or out of the range of fire. Then came a Goth Mounted Charge Counter Attack, which allowed to score two more banners and retreat after. The Byzantine side rushed in to catch the stragglers, but a charged-up first strike annihilated an unlucky MC with a couple flags, and then a SHBC unit survived the battle-back, but did lose a leader on leader check. And this is how it ended. Overall, a fun and fast-paced game! 

    File Attachment:

    File Name: CCMMTR5.vlog
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    10 months 3 weeks ago #827 by John of York
    Replied by John of York on topic MT05 Gothic War
    To rjvonline, jrtracy & gnduke.

    Please contact me via pollancers007@aol.com to setup a date to play.

    I will post some dates and times (I am EST time) here.

    Mon Nov 20th from 8am on

    Tue Nov 21st from 8am on

    Sat Nov 25th from 8am on

    Sun Nov 26th from 8am on

    Mon, Tue & Wed Nov 27-29 from 5pm on

    Sat & Sun Dec 2 & 3 from 8am on

    Thank you,

    John

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    10 months 3 weeks ago #828 by alecrespi
    Replied by alecrespi on topic MT05 Gothic War
    I'm forwarding the message that George mistakenly sent to my email (instead of replying in the forum).

    Hello John,
    Tuesday at 9:30am your time and 8:30am my time looks good. I am your round 5 game (GI02).
    Best Regards,
    George (gdnuke)

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    10 months 3 weeks ago #829 by John of York
    Replied by John of York on topic MT05 Gothic War

    I'm forwarding the message that George mistakenly sent to my email (instead of replying in the forum).

    Hello John,
    Tuesday at 9:30am your time and 8:30am my time looks good. I am your round 5 game (GI02).
    Best Regards,
    George (gdnuke)

    Thank you for posting that.

    Hi George.

    I confirm that date and time. See you soon.

    Thank you

    John. 

     

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    10 months 3 weeks ago - 10 months 3 weeks ago #830 by gdnuke
    Replied by gdnuke on topic MT05 Gothic War
     

    File Attachment:

    File Name: MT05Round4...uke.vlog
    File Size:505 KB
     

    File Attachment:

    File Name: MT05Round4...uke.vlog
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    File Attachment:

    File Name: MT05Round4...uke.vlog
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    Round 4 Scenario GI05 Battle of Mons Lactarius

    Goths - gdnuke won 6 banners and lost 33 blocks
    Byzantines - dan.o.becker won 5 banners and lost 31 blocks

    This was a really close and hard-fought battle, and the longest C&C 1v1 game that either of us has ever played. Thank goodness it was so fun, too! When it was over 3 cards remained in the deck to be drawn (Cry Havoc had just come up but not been played). The Goths started the battle with a drive on their right with Teia leading but were pretty easily repulsed with the loss of the Heavy infantry. Teia was a quick learner and decided that his all-infantry force needed to stay in the protective terrain and let the Byzantines come to him where the dice rarely exceeded 2 per attack. The Byzantines were also bloodied in the first attacks but had lost no banners, while the Goths were down 2-0. Some good archery brought the Goths their first banner when a Medium Infantry unit reduced to 1 block was eliminated by a long range shot. With the Goth right and Byzantine left exhausted, the action shifted to the other flank where the Byzantines advanced. Fighting raged along the edge of the protective terrain, with the Byzantines giving better than they got. They finally eliminated the Goth leader on the Goth left and his warrior unit, bringing the score to 4-1, but the block count was very close. A well-timed Rally by the Byzantines brought the Heavy Bow Cavalry under John back to fighting form from 1 to 3 blocks, and the Byzantines attacked again, killing another Goth unit and driving deep into the Goth lines. An Ambush with 3 of 5 dice coming up flags drove the Byzantine Medium Bow Cavalry back 7 hexes to their board edge, but the score was 5-1. The Goths had been moving all their remaining troops to the Goth left, and these units were mostly at 3 or 4 blocks. The Goths began to advance on that flank, and began to score banners against the weakened Byzantines there. John and his Heavy Bow Cavalry finally went down, and when the 2 Medium Infantry there were also eliminated in the clump of forest hexes the Goths completed their comeback to win 6-5. So very close! Both sides certainly had opportunities to win earlier and missed by a single die roll. A well-played game by Dan, that I felt lucky to escape with a win. We did ourselves no favors in the bigger competition by bloodying each other up so bad on block losses!   
  • Last edit: 10 months 3 weeks ago by gdnuke. Reason: apologize for sending the logfile 3 times. I figured out how to do it but wasn't sure I had really done it. OK, I'm a Boomer!

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    10 months 2 weeks ago - 10 months 2 weeks ago #831 by mk20336
    Replied by mk20336 on topic MT05 Gothic War
    Round 3
    mk20336 (Goth)  6 banners won, 11 blocks lost
    rams1984 (Byzantine) 2 banner won, 24 blocks lost

    Except for initial exchange of blows on Byzantine right (next to camp), almost all game too place on opposite side. Ostrogoths quickly moved cavalry through the river and started repeated attacks on exposed left Roman flank. The deciding moment was destruction of Super Heavy Byznatine Cavalry after which the wing disintegrated and a rout ensued.

    Thanks to Rams for organizing the game on short notice!

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    File Name: GI04_log.vlog
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  • Last edit: 10 months 2 weeks ago by mk20336.

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