Morale

A Training Camp boosts the morale of any unit that occupies it to Bold. As long as a unit occupies a Training Camp, it may ignore 1 flag, and possibly battle back.

Movement Restrictions

A unit entering a Training Camp must stop and may move no further on that turn. Follow-on moves are subject to the same movement restrictions, and thus may be impossible, or only partially achievable, during this turn.

Combat Restrictions

• A unit entering a Training Camp hex may not battle that same turn.
• A unit on a Training Camp hex battles with a maximum of 2 dice.
• A unit attacking an enemy unit on a Training Camp hex battles with a maximum of 2 dice.

Line of Sight

A Training Camp blocks line of sight.

Special Effect

During your turn, you may order any Troop's unit already in your camp to undergo training. Change the banner of the unit’s Banner Bearer to the next level up (i.e. green becomes blue, and blue becomes red). The ordered unit thus upgraded cannot move or battle this turn. The Training Camp hex is then removed from the board.

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