Total Plays: 0
Top Army (0%)
Bottom Army (0%)

Historical Notes

You have to give the d'Armagnac credit; they can sure hold a grudge. Then again, thirteen years in a King's jail, even one as comfortable as the dungeons of Calais, can make one's relatives a bit grumpy, if not outright vengeful...
Thankfully, the d'Armagnacs' last outpost, Orléans, was now in sight, and their Duke still safely locked up. Barring divine intervention, in a matter of weeks we'd be done with their lot!


Pennant

Earl of Salisbury

Command level 4 +

War Council level 6

Commander Creature (War Council)
Level 1+ Giant Spider

Moves 1st


Standard

Jean de Dunois
Bastard of Orléans

Command level 4 +

War Council level 6

Commander

Level 1+


Victory Conditions

6 Banners

The Stronghold is worth 1 Victory Banner for the Earl and his English troops, as soon - and for as long - as they occupy it.


Briefing

Advice to the Apprentice
In this adventure, you are invited to form your own War Council, following the rules for Customizing a War Council, on page 58.
Each War Council must include a Commander of at least Level 1.
Note that the Giant Spider also counts as 1 level token for its camp, putting both sides on an equal footing (6 levels each in total).


Special Rules


Depending on the War Councils' composition, Lore Masters' Landmarks rules (p. 65) may benefit either camp.