Total Plays: 0
Top Army (0%)
Bottom Army (0%)

Historical Notes

Mercenaries... damnable Goblinoid runners, that is! Can't say my first impression of them was reassuring. The first I saw of our "allies" rather unusual fighting style was in Burgos, where I had accompanied my Queen's son, the Black Prince. From the first skirmish on, their scouts were proving themselves to be a running breed... but it was back toward our side they were rushing, and soon they'd returned back across the bridge. For all I knew then, they would have run all the way to Toledo that day if they hadn't been halted.
Perhaps it was due only to their master's cruelty, but they rallied eventually... and soon the fight was on!


Pennant

Don Pedro the Cruel

Command level 5

War Council level na

Moves 1st


Standard

Henry of Trastámara

Command level 5

War Council level na

 


Victory Conditions

6 Banners


Briefing

Both players should try and play Don Pedro's side in turn, paying special attention to his Goblinoid allies, on the other side of the river.
Check the rules for Goblinoid rushes and runs, and the Panic Loss rules (pp. 38-39).


Special Rules

The entire river is fordable (p. 63). In addition, the very shallow ford section, at the bottom of the left red dotted line on the Battle map, does not stop a unit's movement.