Historical Notes

Pennant
Player One
Command level 3+
War Council level 5

Hill Giant
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Standard
Player Two
Command level 3+
War Council level 5

Hill Giant
Victory Conditions
8 Banners
The Victory Badges are worth 2 Victory Points in the adventure.
Briefing
The adventure requires a second Hill Giant in the game
Special Rules
No Player can have a Wizard on his/her War Council higher than Level One in the adventure.
The Hill Giant's rock pile and both of the Strongholds are considered to be located on elevated hexes.
The entire river is forable. The hexes's marked with the ford tiles do not prohibit movement in the game.