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Movement | No restrictions. |
Battle | When targeting an enemy unit or general that is up hill, reduce the number of battle dice rolled by 1. When a unit is on a hill hex and targets an enemy unit or general that is on another hill hex, reduce the number of battle dice rolled by 1, unless the unit battling and the target unit are on adjacent hill hexes. Artillery firing from a hill hex has its ranged increased to maximum of 6 hexes. When battling from a hill hex, roll the standard number of battle dice for the normal range of 1 to 5 hexes. At range of 6 hexes, roll 1 die. An artillery unit on a hill hex does not have its line of sight blocked by a friendly unit or general that is on an adjacent hex as long as that adjacent hex is lower and has no other terrain feature that blocks line of sight. |
Line of Sight | A hill hex blocks line of sight to units behind a hill hex. A unit on a lower level has line of sight to the first hill hex and vice versa. A unit on a lower level does not have line of sight through one hill hex onto a second hill hex and vice versa. Line of sight is not blocked between units on the same hill looking across connected hill hexes. The units are considered to be on a plateau. Line of sight is not blocked between units on hill hexes separated by one or more intervening hexes of lower elevation unless any of those hexes contain a unit, general or terrain that blocks line of sight. |
Movement | No restrictions. |
Battle | When battling an enemy unit that is on a hill hex, reduce the number of battle dice rolled by 1. This reduction is still apllied even if the battling unit is on an adjacent hill hex. Artillery firing from a hill hex has its ranged increased to maximum of 6 hexes. When battling from a hill hex, roll the standard number of battle dice for the normal range of 1 to 5 hexes. At range of 6 hexes, roll 1 die. An artillery unit on a hill hex does not have its line of sight blocked by a friendly unit or general that is on an adjacent hex as long as that adjacent hex has no other terrain feature that that blocks line of sight. |
Line of Sight | A hill hex blocks line of sight. |
Related FAQs
When you are on a hill can you fire over field works, trenches and fences without the one less dice penalty?
Fences, Entrenchements, and Fieldworks do not block line of sight. Dice reductions for these features only apply when units occupy them. If any units are in these hexes, the units will block any line of sight drawn through them.